In the latest Star Citizen Week in Review, Salty Mike discusses the release of patch 4.0.1, highlighting CIG’s significant decision to cancel a money-making event due to the game’s poor state and ongoing player issues. He also introduces the new “Fight for Pyro” event, addresses hotfixes for gameplay problems, and shares insights on the new solo salvage ship, the MK Fortune, while urging the community to hold CIG accountable for game quality.
In the latest Star Citizen Week in Review, Salty Mike discusses the recent launch of patch 4.0.1 and the closure of the previous patch 3.24.3. He highlights that the game has officially transitioned to 4.0.1, which was released with numerous known issues, including bugs related to player experiences and AI behavior. Notably, CIG made the unprecedented decision to cancel a money-making event due to the game’s poor state, marking a significant shift in their approach to player feedback and game stability.
The patch notes released with 4.0.1 included fixes for various bugs, but Salty Mike points out discrepancies between the reported fixes and actual player experiences. He shares his personal experience with the patch, noting that while he encountered some issues, his overall gameplay was not as negatively impacted as others reported. However, he emphasizes that many players faced significant problems, including losing progress and encountering broken game mechanics, particularly in key areas like loot rooms and prison systems.
The video also introduces the “Fight for Pyro” event, which has replaced the previously named “Save Stanton.” Players can choose between three factions, each with its own missions and rewards, including a new Ripper SMG as a prize. Salty Mike expresses excitement about the event’s potential and the opportunity for future phases, although he notes that the experience may vary based on player choices and faction interactions.
Salty Mike then discusses the hotfixes released throughout the week, aimed at addressing ongoing issues with gameplay, such as ship power failures and transit problems. He mentions that while some bugs were reportedly fixed, others persist, and the lack of a Public Test Universe (PTU) for players to test these fixes complicates the situation. He also reflects on the cancellation of the free fly event, suggesting that this decision indicates a recognition of the game’s current challenges and a shift in CIG’s internal priorities.
Finally, the video covers the introduction of a new ship, the MK Fortune, which is designed as a solo salvage vessel. Salty Mike provides insights into its features, comparing it to the Vulture and noting its focus on convenience and automatic cargo handling. He concludes the review by encouraging the community to continue holding CIG accountable for game quality while remaining hopeful for improvements in the future, emphasizing the need for better communication and actions from the developers.