This week’s Star Citizen Week in Review discusses the slow progress of the 3.20 PTU release and highlights bug fixes and updates to the Arena Commander mode. The video also touches on ship sound design, updates on settlements, a Starship Showdown, and a treaty that ended the human xan Cold War.
In this week’s Star Citizen Week in Review, the author discusses the slow progress of the 3.20 PTU release, which has not moved to the next wave in over 10 days. The author expresses frustration with the lack of communication from Star Citizen developer, Cloud Imperium Games (CIG), on social media platforms. Despite this, the author provides an overview of the two patches released during the week, highlighting bug fixes and updates to the Arena Commander mode.
The video updates section focuses on ship sound design. The author shares a clip from Inside Star Citizen, where the team discusses their efforts to speed up the process of creating ship sounds. They aim to develop overarching systems that generate ship ambiances based on the ship’s manufacturer, such as Drake or Banu. Additionally, they plan to add specific sounds to physicalized components within the ship, allowing players to identify different ship drives by listening to the sounds.
Other updates include a sneak peek of a settlement outpost and a ladder, which may be featured in a future CitizenCon keynote or part of the upcoming 3.20 series of updates. The Starship Showdown round two is also mentioned, with the semifinalists being Redeemer, Vulture, Corsair, and 600i. The Galactopus article covers a treaty that ended the human xan Cold War, with side articles focusing on the xan system.
The author concludes by acknowledging the release of Starfield and the upcoming holidays, predicting that the following week of Star Citizen may not be any better. They express little desire to play the PTU outside of testing specific features. The author thanks viewers for their support and encourages them to like, subscribe, and comment on the video.