Star Citizen - The Future Of Gameplay & Missions - What's Coming Next?

The video explores the future of gameplay and missions in Star Citizen, highlighting upcoming features like expanded interiors for landing zones, new mission types in bounty hunting and data running, and dynamic contracts that enhance player engagement. It also discusses the anticipated bounty hunting 2.0 system and new gameplay elements such as base building and heist missions, encouraging viewer interaction with the evolving Star Citizen community.

In the video discussing the future of gameplay and missions in Star Citizen, the host explores upcoming features and enhancements that Cloud Imperium Games (CIG) is likely to implement. The focus is on evolving current gameplay loops, with an emphasis on expanding interiors for major landing zones, allowing players to engage in missions within buildings and structures. This expansion will include underground networks and road systems connecting various outposts and distribution centers, which will facilitate more ground vehicle missions and enhance the overall gameplay experience.

The video highlights the anticipated introduction of new mission types, particularly in areas like bounty hunting and data running. The host notes that CIG is working on more robust contracts for players, enabling them to take on complex missions that require gathering resources, transporting goods, and engaging in combat. Missions will also become more dynamic, with players potentially able to intercept convoys and engage in combined arms operations that incorporate both ground and aerial vehicles.

Bounty hunting is identified as a significant upcoming gameplay loop, with plans for a bounty hunting 2.0 system that will include new mechanics for tracking and capturing targets. The host discusses features like security docks for bounty hunters, hover pods for transporting captured NPCs or players, and the ability to disable ships non-lethally. This expansion aims to create a more engaging and immersive experience for players involved in bounty hunting.

Data running and data as cargo are also expected to be introduced, allowing players to transport sensitive information and engage in missions that require them to intercept data carriers. The host emphasizes the potential for these missions to be tied into various gameplay elements, including exploration and e-warfare. Players will be able to gather and utilize data for different purposes, enhancing the game’s depth and complexity.

Finally, the video touches on future content related to base building, exploration, and new mission types, such as barge heist missions and raids on distribution centers. The host expresses excitement for the evolving gameplay and encourages viewers to share their thoughts on what to expect in the coming months. The discussion concludes with mentions of promotions and support options for the channel, inviting viewers to engage further with the Star Citizen community.