Star citizen - the flying toolbox - anvil crucible

The video explores the Anvil Crucible, a highly anticipated repair ship in Star Citizen known for its unique “flying toolbox” design featuring extendable robotic arms, a rotating bridge, and modular repair bays, envisioned as a mobile repair station for smaller ships with potential for expanded capabilities after its ongoing rework. Despite limited current information and evolving game systems, the creator highlights the ship’s promising gameplay depth, strategic repair mechanics, and role as a logistical support vessel within fleet operations, expressing optimism for its future implementation.

The video discusses the Anvil Crucible, a repair ship in Star Citizen that is highly anticipated but currently undergoing a rework, with limited official information available. The creator expresses fondness for the ship’s unique design and potential gameplay, describing it as a “flying toolbox” equipped with extendable robotic arms and a rotating bridge. The Crucible is envisioned as a mobile repair station capable of fixing damaged ships by docking them inside its bay, with operators managing repairs from specialized stations. The creator plans to use it in conjunction with other ships like the Liberator and Drake Caterpillar to create an engaging gameplay loop involving salvaging, repairing, and scrapping ships for profit.

The ship’s mechanics remain largely theoretical due to the ongoing development of related game systems such as engineering gameplay and drone functionality. The Crucible’s current size limits it to smaller ships like Hornets and Gladius, but the creator suspects the rework will increase its size to accommodate larger vessels such as Constellations and Valkyries. The ship features multiple landing gears, VTOL engines, and a modular design with a detachable repair bay, which could enable versatile gameplay options like stealing or relocating ships. Defensive turrets exist but the Crucible is not intended for frontline combat, instead serving as a logistical support vessel in fleet operations.

A significant portion of the video delves into an older developer walkthrough showcasing the ship’s early whitebox interior design. This includes multiple levels such as cargo and repair bays, engineering stations, crew quarters, and a rotating bridge with several operator seats. The ship is designed for a crew of four who can switch roles between piloting, arm operations, drone control, and engineering tasks. Unique features like engine arrays that slide on tracks to balance mass and multiple airlocks for quick EVA access highlight the ship’s complexity and functional design. Remote turret control adds a defensive element, while the modular interior supports efficient repair workflows.

The creator highlights the original concept’s technical depth, including detailed repair mechanics involving robotic arms that physically patch damaged ship components, contrasting with the simpler laser beam repair methods currently seen in the game. They emphasize the desire for a more immersive and strategic repair system where players select appropriate materials and tools to fix ships, adding complexity and engagement beyond point-and-shoot repairs. Although uncertain if these features will survive the rework, the creator hopes the developers retain this level of detail to enhance gameplay depth and player involvement.

In conclusion, the Anvil Crucible is portrayed as a highly promising and versatile repair ship with unique design elements like a rotating bridge, sliding engine arrays, and a detachable repair bay. Its role as a logistical backbone for organized fleets and its potential for diverse gameplay loops such as ship salvage, repair, and resale are emphasized. Despite uncertainties due to the ongoing rework and evolving game systems, the creator remains optimistic about the Crucible’s future and looks forward to its eventual implementation, hoping it maintains its mechanical aesthetic and complex repair mechanics to provide a rich, immersive experience in Star Citizen.