Star Citizen - The fate of 3rd party tools

"Hello Citizens!
In this video I would like to talk about changes made in 3.20 and how they affect 3rd party tools like the Armory. Enjoy!


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In this video, the narrator discusses the shift of game data to servers and how it has both positive and negative implications for third-party developers of tools for Star Citizen. Prior to patch 319, game data could be extracted from the game files, but now data about store inventories and trade locations has been moved to the servers. This allows for dynamic changes in prices and locations without needing to release a new patch, and it paves the way for a dynamic economy. However, this change poses difficulties for developers of third-party tools that relied on this data.

The narrator discusses the benefits of having game data on servers, such as decreased game download size and reliable data provision to game servers. This is seen as a major step towards server meshing, especially when combined with the upcoming testing of the replication layer. However, it also poses challenges for third-party tools that provided information about item locations, trade, and more.

The narrator acknowledges the usefulness of third-party tools like DPS calculators, item finders, and trade tools, as they serve important functions that are not provided by the game. However, with the data now on servers, these tools need to resort to crowdsourcing this information, which can be unreliable and requires significant oversight from developers. The narrator suggests that gamifying crowdsourcing may improve its accuracy.

The video discusses potential alternatives for data gathering, such as implementing a journaling system like in Elite Dangerous, where the game automatically saves logs of actions and trade data. This approach has worked well for Elite Dangerous, as it creates an accurate and up-to-date source of data. Another option is implementing an API that tools can query for data, but the challenges of maintaining balance and ensuring data privacy make this option less likely.

The video concludes by calling on backers to request that Cloud Imperium Games (CIG) provide means for automatic data gathering and expressing the need for third-party developers to join forces and pool their resources and data to enhance the experience of players who use their tools. The narrator encourages viewers to share their thoughts on whether CIG should provide means for automatic data gathering or if players should rely on trial and error within the game.