The Star Citizen 3.22 update focuses on stability and bug fixes, with new features added to the persistent universe, including structural Salvage and derelict outposts. The update also introduces Star Hair, mentions Luminalia, and provides an update on ship giveaways.
In Star Citizen’s 3.22 update, the focus is on stability and bug fixes, with the full replication layer separation being delayed to a later version. New features will be added to the persistent universe in two ways: new features developed for the game, and features that have been under development for a while. Arena Commander will see improvements such as the expansion of Master Mod’s test to more craft and the introduction of multiplayer ships.
The highlight of the update is the introduction of structural Salvage, allowing players to salvage materials from wrecked ships. Salvage mode can be activated using the “M” key, and there are three sub-modes: Hull scraping, Fracturing, and Disintegration. Salvage ships now have internal storage, making it more convenient to collect Salvage. Currently, Salvage yields construction materials, but this may change in future updates when refining gameplay is added.
Hurston and Microtech have new derelict outposts, some of which are home to outlaw communities or engaging in trading. A new cosmetic improvement in the update is the introduction of Star Hair, which is highly realistic and behaves naturally in the game. Luminalia, the in-game equivalent of Christmas, is also mentioned, with the Luminalia sale focused on starter ship packages. The Mustang cutter or Avenger are recommended as good options for first-time players.
Lastly, the update provides an update on ship giveaways, with progress being made towards reaching the goals for subscriber and membership counts. The current prize is the Zippy zazzy zaap dig zeph Zeus 2, and future giveaways include the multiplayer mining meta AR asra. The secret word for this video is “the father of Athena.”