Star Citizen PYRO PREVIEW - Welcome To Checkmate Station

In a video preview of Star Citizen’s Pyro playground, content creators Zin and his colleague explore Checkmate station, encountering bugs and performance issues. They embark on combat missions, explore the station’s various levels, and express excitement about the vastness of Pyro and the convenience of mission accessibility within Checkmate station.

In this video preview of Star Citizen’s Pyro playground, the content creators Zin and his colleague explored Checkmate station. They embarked on combat missions, admired the station’s exterior, and visited Pyro 3, where they encountered a mining outpost and witnessed a sunflare event. However, they noted that the preview version had many bugs and performance issues.

Checkmate station is a massive, explorable location with multiple levels and areas to explore. The station featured a mix of functional and non-functioning NPCs, showcasing the game’s evolving AI. The preview revealed several instances of NPCs not standing on chairs, posing on tables, or simply floating around.

The general ambiance of the station was deemed cool, with a high number of NPCs compared to other landing zones. They encountered areas suffering from disrepair, such as a collapsed refinery deck. Despite the bugs, Zin and his colleague ventured further into the station, discovering hidden and sneaky areas.

They eventually embarked on a mission to clear a maintenance area of hostiles, completing the task successfully. The mission gameplay took place within the same station, removing the need for long travel times between locations. However, they experienced a few setbacks, including Zin falling off a platform and requiring medical attention.

In the end, they successfully completed the mission and noted the convenience of being able to spawn at Checkmate station. Despite the janky preview build, Zin and his colleague were excited about the vastness of the Pyro playground, highlighting their adventures and encounters, as well as the accessibility of missions within the station.