Star Citizen News | Atmospheric Flight

In this Star Citizen news update, patch 2.6 and the long-awaited FPS module are discussed, along with the upcoming patch 2.7 that will introduce procedural planet tech. There is also information on giveaways, Gamescom tickets, TV content changes, character customization updates, MVP awards, clothing styles, Alpha 2.5 testing, AI actions, and a live Q&A session.

In this Star Citizen news update, the PC Games mag article discusses their hands-on experience with patch 2.6 and the long-awaited FPS module. They also mention that patch 2.7 will introduce the first iteration of procedural planet tech, allowing players to explore planets. The article provides more details on these updates and can be found in English for those interested.

There’s a Dragonfly giveaway happening this month, with a chance to win the ship by commenting on any Star Citizen content in August. Gamescom tickets for the presentation are now on sale, with the event set to showcase what Star Citizen has been working on since last year, including procedural planets and version 2.7. The presentation will be livestreamed on the Star Citizen Twitch channel.

TV content changes include alternating 20-30 minute segments from different studios, with this week’s segment being from the LA studio. The monthly subscriber TV has been renamed the Subscriber Town Hall, and this week’s focus was the character team. They shared news on facial customization, such as choosing various heads and future plans for more customizations. Female character models will be slightly shorter than male models, and NPC character heights will be standardized for now. The TV also showcased atmospheric flight, ship animations, and the Reliant ship.

The MVP award went to glatt and Grand Tour Enzo for their starter and printable control sets, providing a handy reference for players. Behind the scenes, grim hex clothing was shown, featuring a punk style with angular shapes and band t-shirts. Star Citizen Alpha 2.5 is currently with evocati testers and should soon be available in the PTU and then live.

Additional news includes AI actions being influenced by location and previous actions, including the ability for characters to get drunk and stumble around. Enter and exit animations will have different speeds, with holding shift for a fast animation and holding a walk key for a slow one. The caterpillar ship is becoming more versatile, with the possibility of carrying crew and even smaller ships like the Dragonfly. Time Warner is hosting a live Q&A about the technology used in Star Citizen on August 10th.

The video ends with the content creator expressing gratitude towards the community for their support and asking for feedback on their channel and upcoming content. They also thank their patrons for helping them financially, enabling them to upgrade their equipment and improve their content.