Star Citizen Massive Info Drop - Next Major Patch, ATLS Combat Suits & Engineering Is Coming

The video highlights Star Citizen’s upcoming June patch, which will introduce new gameplay mechanics such as engineering, combat suits, improved ship systems, and more efficient cargo handling, with several features still in development. It emphasizes ongoing updates, future content plans, and community engagement, fostering excitement for the game’s evolving universe.

The video provides a detailed overview of a major news update from the Con42 fan convention regarding upcoming features and patches for Star Citizen. It highlights that Cloud Imperium Games is planning to release 11 major patches throughout the year, with the June patch expected to introduce significant content such as new gameplay mechanics, bug fixes, and improvements to the persistent universe. The developers are focusing on expanding current features, fixing bugs, and refining gameplay, while future features are still evolving and not yet set in stone.

In the upcoming June patch, players can expect various updates, including a new way to open doors based on uniforms, which will be part of new gameplay loops and missions. Additionally, there will be improvements to hanger and freight elevators, allowing more efficient transport of suits and cargo. Jared Huckabe also teased new combat suits, specifically the ATS combat suits, which are likely to appear in the patch, although some details may change before release. Engineering gameplay is also on the horizon, with plans for a tech preview build that will include ship repair, fire hazards, and a rebalance of ship components, though these features will initially be limited and refined over time.

The video explains that engineering will introduce several new mechanics, such as fire extinguishers, ship venting, and possibly breaching mechanics for doors, although full environmental fire spread is not yet planned. Ship armor will be simulated with a damage mitigation system that mimics future Melstrom damage mechanics, allowing for more balanced ship durability. Other aspects like physicalized ammo, reloading, and life support systems are still in development and may be introduced gradually. The developers also plan to iterate on torpedoes, refining their balance and functionality as more gameplay systems, including engineering, become available.

Further, the update will bring improvements to ship systems, including the potential for more meaningful refueling and refining gameplay, with the Orion refinery ship still in the conceptual phase. The developers clarified that some features, such as the Orion’s drill or large component swaps, are still uncertain and will depend on gameplay needs and resource availability. They also mentioned ongoing work on station refining and the possibility of future updates to base building and crafting, which will likely be tested first in the tech preview branch before reaching the live game.

Overall, the video emphasizes excitement for the upcoming features, especially the engineering gameplay and new suits, while acknowledging that some systems are still in early development or testing phases. The content creator encourages viewers to share their thoughts on these developments and highlights ongoing community engagement, including giveaways and partnerships with Star Citizen organizations. The video concludes with promotional content for VPN services, eye-tracking hardware, and community recruitment efforts, fostering a sense of anticipation and community involvement for the future of Star Citizen.