Star Citizen March Report! MASSIVE Amount Of Ship News and More!

The March report for Star Citizen highlights significant advancements in ship development, engineering gameplay, and FPS scanning, with notable updates on the Starlancer attack and the Apollo and Perseus ships progressing to the gray box phase. The host emphasizes the importance of these updates for enhancing gameplay and encourages community engagement, celebrating reaching 1,000 subscribers.

In the March report for Star Citizen, the video highlights significant updates regarding ship development, engineering gameplay, and FPS scanning. The host expresses excitement for the new features and improvements, urging viewers to subscribe and engage with the community. The report begins with a brief mention of AI updates, which the host chooses to skip in favor of focusing on more engaging content related to ships and gameplay mechanics.

The character art team is currently working on a new creature for the Persistent Universe (PU) and has made progress on new armor designs. Additionally, they continue to work on the long-awaited starware feature, which the host believes will enhance gameplay. The ship update section reveals that the Starlancer attack is nearing completion, with a potential release at the upcoming Invictus event. The Consolidated Outlands Pioneer is also in progress, although it may take longer to be released.

The report mentions several unannounced ships, with one entering the L0 phase and two others undergoing bug fixes, indicating that they will be revealed soon. The Apollo and Perseus ships have both passed their white box reviews and are moving into the gray box phase, which is a promising step towards their eventual release. The host notes that the development of these ships has been expedited thanks to the assets created by RSI over the past year.

The core gameplay team has made strides in engineering gameplay, including improvements to the resource network, auto-throttling features, and enhancements to the vehicle coolant system. These updates aim to create a more dynamic and realistic gameplay experience. The engineering UI has also been refined, allowing for easier navigation and interaction with components. The host emphasizes that these updates are crucial for the overall quality of the engineering system.

Lastly, the video touches on updates to the FPS radar and scanning systems, as well as progress on the transit refactor, which is essential for gameplay functionality. The Planet Tech V5 team has been finalizing rock formations and enhancing visual elements like gas clouds and global illumination. The host wraps up the report by encouraging viewers to share their thoughts on the ship updates and express gratitude for their support, celebrating reaching the milestone of 1,000 subscribers.