Star Citizen is Killing Off Evocati?

The video explains that Star Citizen is moving away from the traditional Evocati testing group, replacing it with a more focused, invitation-only testing program aimed at gathering targeted feedback on specific game systems while reducing leaks and improving efficiency. Although concerns exist about the selection process favoring highly active players, the new approach is seen as a positive step toward more structured and effective game development.

The video discusses recent changes in Star Citizen’s testing process, particularly focusing on the apparent phasing out of the Evocati testing group. The speaker explains that while having a dedicated Evocati patch is a smart idea, the NDA (Non-Disclosure Agreement) attached to it has always been problematic. The NDA is difficult to enforce and easy to bypass, leading to leaks and confusion about who is responsible. The speaker suggests that the new approach seems to be a form of focused gameplay testing, which is more targeted and efficient, aiming to gather rapid feedback on specific game systems through short, concentrated sessions.

The new testing program is invitation-only and will select participants based on player activity, which raises some concerns. The speaker worries that this method might favor players who spend excessive time in the game, potentially sidelining casual players with limited playtime. Despite this, the new system is praised for its focus on specific game mechanics such as crafting, mining, and flight models, allowing developers to iron out obvious issues early in development. This approach is seen as a significant improvement over the previous Evocati process, which often felt disorganized and ineffective.

A major criticism of the old Evocati system was the inclusion of popular streamers who may not have been the best testers, as well as the fact that many testers did not respect the NDA, leading to widespread leaks. The speaker reflects on their own experience respecting the NDA and contributing constructively, contrasting this with others who exploited their access for personal gain. The new system aims to avoid these pitfalls by restricting feedback to email submissions and prohibiting public discussions, which should help reduce leaks and improve the quality of feedback.

The speaker also touches on the broader issue of how feedback is handled by the developers, noting that sometimes obvious player concerns are initially ignored only to be addressed months later after prolonged community frustration. The hope is that this new focused testing approach will allow for more immediate and actionable feedback, improving the game more efficiently. The speaker likens this to a council system used in other games, where knowledgeable players are selected to provide meaningful input rather than relying on popularity or streaming status.

In conclusion, the speaker is optimistic about the new focused testing initiative, seeing it as a necessary evolution from the flawed Evocati system. While concerns remain about the selection criteria and whether the developers will truly listen to feedback, this new approach promises a more structured and effective way to test critical game systems before they reach the wider player base. The speaker encourages the community to observe how this develops and hopes it leads to a better overall experience for Star Citizen players.