In this update, Ryan discusses Star Citizen’s latest inventory tech preview, upcoming 4.7 patch features like crafting and infantry updates, and the new industrial missions focused on mining and salvage, highlighting the introduction of the Argo Moth salvager ship and upcoming events like the free-fly weekend and Corammore celebration. He also promotes useful tools like Gamelass and encourages community support through his channel, expressing excitement for the game’s ongoing development and future content.
In this update on Star Citizen, Ryan (aka Mac) dives into the latest developments and upcoming content for the game. He begins by thanking his patrons and channel members for their ongoing support and plugs Gamelass, a free software that can turn your phone or tablet into a ship’s dashboard, offering his viewers a discount code. He then moves on to discuss the recent EvaTatti inventory tech preview test, which introduced a revamped inventory system. Although Ryan couldn’t test it himself, feedback from his organization members highlighted significant improvements such as faster icon loading, clearer item attachment visuals, stack and auto-stack options, and the ability to access multiple inventories nearby. While still needing some polish, this new inventory system is expected to enhance gameplay and may be included in the upcoming 4.7 patch.
Ryan speculates that another tech preview test could be on the horizon, potentially combining inventory, crafting, and possibly a new transport refactor feature. This aligns with the developer’s goal to roll out substantial backend and gameplay improvements throughout the year. Regarding the 4.7 update, scheduled for the end of March, the team aims to include crafting and infantry updates but cannot guarantee their arrival. If delayed, these features might appear in a content drop between 4.7 and 4.8 or with the 4.8 patch itself in late May. Ryan expresses excitement about the progress and hopes crafting and inventory systems will arrive sooner rather than later.
The video also covers the imminent content drop for patch 4.6, focusing on new industrial missions such as mining and salvage. These missions allow players to progress at their own pace, learning different mining techniques from hand mining to ship-based mining, while earning credits and reputation. Salvage missions will similarly offer a steady progression with a variety of components to collect. Ryan anticipates that reputation rewards might eventually expand beyond credits to include cosmetic items like uniforms and ship skins. He highlights the importance of these missions as foundational content leading into crafting, which will require resource gathering, either through mining, salvage, or purchasing materials from others.
One of the most anticipated additions is the introduction of the Argo Moth, a medium salvager ship positioned between the Vulture and Reclaimer in terms of capability. The Argo Moth features three scraper beams with dedicated seats and possibly a pilot-operated disintegration fracturing station. Ryan expects balance adjustments to related ships to accommodate the Argo Moth’s role and looks forward to the detailed “Behind the Ships” episode that will provide more information. Additionally, a new roadmap update and the Corammore event, an inverse Valentine’s Day celebration with ship deals and competitions, are set to launch soon.
Finally, Ryan reminds viewers about the upcoming free-fly event starting Thursday, which offers a great opportunity for new players to try Star Citizen for free by simply creating an account and downloading the game. He encourages the use of referral codes for bonuses and shares details about his upcoming livestream event involving a large-scale organization operation with various roles and objectives. He closes by urging viewers to support his channel through subscriptions, likes, and purchases using his links, expressing gratitude for the community’s support and enthusiasm for the exciting developments ahead in Star Citizen.