STAR CITIZEN | I have an INTRUDER in my space ship

The video highlights the player’s frustration with Star Citizen’s persistent bugs and monotonous gameplay, exemplified by a glitch where an NPC looted during a mission refuses to leave their spaceship, causing significant disruption. Despite eventually resolving the issue, the player criticizes the game’s declining quality and cumbersome mechanics, expressing disappointment with its ongoing lack of polish and meaningful improvements.

The video expresses strong frustration with Star Citizen’s current state, highlighting a recent experience with a bunker run mission that has been in the game for years but remains unengaging and monotonous. The player points out how basic gameplay elements have become tedious, noting that logging out on a planet’s surface, once a viable option, now results in respawning in hazardous locations like the sun, forcing players to log out in space instead.

During this session, the player encounters a significant bug where an NPC they looted after killing refuses to leave their spaceship, effectively becoming a permanent, unwanted passenger. Attempts to remove or move the NPC using in-game tools are hampered by lag and broken mechanics, making it difficult to resolve the issue. This glitch prevents the player from comfortably logging out or continuing gameplay, adding to the overall frustration.

The player reflects on how this kind of bug and poor game design has become typical for Star Citizen, lamenting the general decline in quality and polish. They contrast this experience with other games known for bugs, such as Cyberpunk or Fallout, arguing that while those games had issues, they rarely encountered game-breaking problems as frequent or severe as those in Star Citizen.

Despite the challenges, the player eventually manages to drag the NPC out of the ship, but the process is slow and riddled with technical difficulties. This situation exemplifies the ongoing “bug fest” that plagues the game, where fundamental gameplay features are unreliable and often broken, diminishing the overall enjoyment and immersion.

In closing, the player attempts to log out but faces additional hurdles due to unintuitive controls and hidden buttons required to complete the action. They end the video on a resigned note, wishing viewers a good day while underscoring their disappointment with the game’s persistent issues and lack of meaningful improvement.