Star Citizen Gets Ready For Server Meshing

Cloud Imperium Games, the developer of Star Citizen, is currently testing server meshing and the replication layer to improve the game’s servers and create a true MMO experience. They have released a preview build for backers to test the replication layer, although it is prone to crashes, and feedback from players is important for its success.

Cloud Imperium Games, the developer of Star Citizen, is currently testing server meshing and the replication layer. They have released a preview build that allows backers to test the replication layer, which is a pipeline that connects multiple servers together. This technology aims to make the Star Citizen servers more robust, performant, and scalable, turning the game into a true MMO experience. The test build is prone to crashes and other issues, but participating in these tests is crucial in delivering server crash recovery and server meshing sooner.

The replication layer test is effectively a server meshing test with a single server, as they are testing the connection between the replication layer and the server. The exact meaning of the “server meshing enabled” or “disabled” status in the test build is somewhat vague, leading to different interpretations among players. However, it seems clear that the replication layer test is an important step towards true server meshing in the game.

Cloud Imperium has also organized a Luminalia event where players have a chance to win 100 different vehicles by participating in specific game modes at specific times. There is also a Star Citizen booth at DreamHack in Atlanta, where attendees can enter for a chance to win Saber Ravens and other prizes.

The alpha 3.22 live build of Star Citizen is now available, but there have been reports of bugs and issues such as elevators not spawning correctly. The replication layer tests and server meshing efforts are exciting developments for the game, and player feedback is crucial to their success.

The author mentions having internet problems, which prevents them from streaming and affects their overall experience with the game. They express interest in hearing about others’ experiences with the replication layer tests and their thoughts on the server meshing concept. The article concludes with a humorous mention of a VPN sponsorship and a reminder about an ongoing Star Citizen giveaway for a Drake Corsair ship.