Star Citizen feels different..

“Star Citizen 3.20 has so much new content to check out, and it has a lot of QOL changes and updates. It has massive ships like the Hull C but also minor changes in the woods. In this video, we check out the woods, the driving, and some thin”

In this video, the content creator explores the latest update in the game Star Citizen, version 3.20. They specifically focus on the changes made to ground vehicles, as they had previously felt arcade-like and not quite realistic. With the new update, the driving experience feels more grounded and realistic, according to the creator’s first impressions. They showcase driving through different terrains and comment on the improved feeling.

The video transitions to exploring forests on the planet Microtech, which supposedly had some updates as well. The creator finds the new forest scenery visually stunning, with dense foliage and larger trees. They express their excitement for potential future additions to the game, such as camping gear and hideouts in the forests.

However, the adventure takes an unexpected turn when the creator’s character gets attacked by enemy AI bots near a wreckage site. They engage in a brief skirmish, but ultimately, their character suffers injuries and needs to retreat. They decide to go on a long journey, walking through a storm, to retrieve their crashed ground vehicle, affectionately named Steve.

The video ends on a somewhat bittersweet note, as the creator successfully reaches Steve but realizes that the vehicle is flipped upside down. Despite their attempts to nudge it back upright, they are unable to do so, leaving them feeling frustrated and disappointed.

In summary, the video highlights the improved driving experience in Star Citizen’s latest update, explores the new forest scenery on Microtech, and ends with the creator’s misfortune in retrieving their crashed vehicle.