This week’s Star Citizen update highlights the upcoming alpha 4.4.0 Evocati tests featuring new content like the Vanderlin system, alongside an engineering tech preview introducing improved gameplay mechanics such as enhanced UI and component damage systems. Meanwhile, ongoing issues with the live alpha 4.3.2 build are being addressed through hotfixes, as the community engages with seasonal events and looks forward to the November release of new patches, ships, and the Intergalactic Aerospace Expo.
This week in Star Citizen news focuses heavily on upcoming tests and patches, particularly the alpha 4.4.0 Evocati testing and ongoing issues with the current live build, alpha 4.3.2. Cloud Imperium Games (CIG) plans to begin Evocati testing for alpha 4.4.0, which includes new content such as the Vanderlin system and the Glassium Ring. While the full next system isn’t included yet, the testing phase is expected to move quickly from Evocati to wider PTU waves, although this rapid rollout may contribute to some of the current stability problems in the live game.
In addition to the alpha 4.4.0 tests, CIG is preparing an engineering tech preview build aimed at showcasing updated engineering gameplay mechanics. Although the initial attempt to release this build was delayed, a six-hour Evocati playtest is planned, which remains under NDA. This new engineering version promises improvements such as enhanced UI, component damage and repair systems, physicalization of subcomponents, and environmental controls like venting airlocks into space. The extent of these changes and whether the tech preview will expand to more players or require further development remains uncertain.
Meanwhile, the live alpha 4.3.2 build continues to experience significant bugs and instability, prompting CIG to release multiple hotfixes and maintenance updates. Issues being addressed include problems with destroyed ship parts restoring incorrectly after quantum travel, mission progression errors, cargo purchasing glitches, and server errors like the 41k error. Although these fixes are ongoing, the build remains one of the more problematic releases in recent memory. CIG aims to resolve these issues before moving fully into the alpha 4.4.0 patch and the upcoming Intergalactic Aerospace Expo.
The community is also engaged with seasonal events such as the Day of the Vara, a Halloween-themed celebration running until early November. Players can participate in contests like the horror story competition and pumpkin decorating, as well as earn special seasonal masks in Arena Commander. There is some concern about AI-generated content in the story contest, but CIG has clarified that fully AI-written entries violate contest rules. Additionally, the October issue of Jump Point Magazine is set for release, promising insights from CitizenCon and potential previews of the Intergalactic Aerospace Expo.
Looking ahead, November is shaping up to be a busy and exciting month for Star Citizen, with the alpha 4.4 patch, new systems, ships, and the International Aerospace Expo all on the horizon. Engineering gameplay and crafting mechanics may also see further testing and eventual integration. The video host encourages viewers to share their thoughts and topics they want covered, while also promoting channel support through Patreon, giveaways, and sponsored offers for VPN and VR hardware upgrades, enhancing the overall Star Citizen experience.