The video presents an easy and legitimate method to earn about 1.5 million AUEC per hour in Star Citizen by completing mercenary combat gilly flight school missions, which require no prior reputation and can be done with starter or rented ships. Despite technical issues like lag and desynchronization, the approach offers a balanced mix of combat and profit, with tips on ship loadout, looting, and server hopping to maximize earnings efficiently.
In this video, the creator shares a straightforward method to earn around 1.5 million AUEC per hour in Star Citizen without needing any prior reputation or extensive grinding. They emphasize that unlike other methods requiring long hours of repetitive missions, this approach is accessible with any starter ship, including rented ones like the Avenger Titan. The method revolves around completing mercenary contracts, specifically the combat gilly flight school missions, which offer a progressive difficulty curve and decent payouts.
The presenter demonstrates the process by taking on missions numbered 1 through 6, explaining that these missions are relatively easy and quick to complete. They show how to equip their ship with M5A cannons, which can be obtained from mission number five, and highlight the importance of managing power distribution between shields and weapons. Despite encountering significant lag and desynchronization issues during gameplay, the method remains viable, with the presenter noting that these technical problems sometimes make the missions easier, although they can also be frustrating.
Throughout the video, the creator discusses the behavior of AI enemies and the impact of game desync on combat performance. They note that while AI can be less aggressive or accurate due to bugs or lag, the missions still provide a good challenge and steady income. The presenter also advises following the last ship destroyed in missions to loot valuable components like shields and quantum drives, which can be highly beneficial and add to the overall earnings.
To maximize profits, the video suggests server hopping to find fresh missions quickly, allowing players to repeat these contracts efficiently. The presenter stresses that this method does not involve exploiting glitches or duplicating items but is a legitimate way to earn money while having some fun. They also reflect nostalgically on past gameplay experiences involving high-risk, high-reward activities like drug running and piracy, contrasting them with the current state of the game.
In conclusion, the creator encourages viewers to try this mercenary contract grinding method as a practical and rewarding way to make money in Star Citizen without excessive grinding or complex setups. Despite technical challenges and some in-game frustrations, the approach offers a balanced mix of combat and profit, suitable for players looking to boost their in-game finances quickly. The video ends with a lighthearted tone, inviting feedback and wishing viewers a good day.