In this video, the narrator expresses excitement about the new “Structural Salvage” feature in Star Citizen, acknowledging its experimental stage but finding it promising. They discuss the convenience of loading salvaged items into ship cargo holds without constant emptying, as well as the ability to eject salvaged items while on the move, showcasing the different salvage modes available, including a quick “disintegration mode,” and expressing overall satisfaction with the new gameplay.
In this video, the narrator expresses his excitement about the new “Structural Salvage” feature in the game Star Citizen. He acknowledges that it is still in an experimental stage and not yet finished, but he finds the early implementation to be quite promising. He appreciates the fact that players can now load up the cargo hold of their ships with salvaged items without having to constantly empty it, making the gameplay more engaging and efficient. The narrator shares his enthusiasm for being able to perform such tasks while simultaneously traveling to a destination using Quantum travel.
The narrator then discusses a discovery he made about the vulture and the reclaimer ships. Previously, players had to manually go up and down the ladder to salvage every few boxes, which he found repetitive and inconvenient. However, he is delighted to find out that this is no longer necessary, as players can now simply eject the salvaged items while on the move. He believes that this addition improves the gameplay significantly by allowing players to multitask and avoid wasting time.
The narrator proceeds to demonstrate the new salvage mechanics using a Cutlass ship. He showcases the different modes available, such as scraping the hull and fracturing the salvage into pieces. He also highlights the “disintegration mode,” where players can instantly collect the salvaged items by simply clicking a button. While he enjoys the visuals and audio effects of the gameplay, he feels that the disintegration mode is too quick and hopes that it will be adjusted in the future to take longer depending on the size of the salvaged pieces.
The narrator concludes by expressing his overall satisfaction with the new salvage gameplay. He praises the simplicity and ease of use, particularly in filling up the cargo hold and crafting items from salvaged materials. He acknowledges that some people have criticized the simplicity of this gameplay compared to other aspects of the game, but he personally considers it a great start and looks forward to seeing how skill will be incorporated into it to provide more challenge. The video ends with the narrator bidding farewell and teasing future content.