Star Citizen Dev Gives an update on MISSIONS in 4.0

In a recent update on Star Citizen’s 4.0 release, developer Eliot Malby discussed the refactoring of the mission system, which involves cleaning up old code and ensuring compatibility with server meshing, while some missions are temporarily removed for reimagining. The team is committed to enhancing gameplay by reintroducing popular missions with new mechanics and is also working to bring back delivery missions that were previously buggy.

In the recent video, the host discusses updates regarding missions in Star Citizen’s upcoming 4.0 release, particularly focusing on the refactoring of the mission system. Eliot Malby, a prominent developer in the Star Citizen community, provided insights into the challenges faced during this process. He emphasized that the mission system refactor is a significant task involving the cleanup of old code, bug fixes, and ensuring compatibility with server meshing, which allows missions to transfer seamlessly between servers.

Malby highlighted that some missions have been temporarily removed from the game, but this doesn’t mean they won’t return. The development team is prioritizing certain missions for refactoring, and while some may come back under the same name, they could feature entirely different gameplay mechanics. For instance, the 890 Jump mission could incorporate new gameplay elements, such as engineering tasks, which did not exist when the mission was originally created.

The video also mentions that while some missions will be reimagined, not all will return. Some older missions are being retired because they do not align with the current vision for Star Citizen or are considered outdated. The host expressed hope that popular missions, such as the Alen Ward mission, would be reintroduced in a more engaging format that utilizes new gameplay mechanics developed since their original release.

Additionally, the host reassured viewers that delivery missions, which have been absent from the game, are expected to make a comeback. The developer mentioned that these missions were already buggy in the previous version and required significant work to ensure reliability. The presence of delivery boxes in the game hints at their eventual return, indicating that the team is committed to enhancing this aspect of gameplay.

Overall, the video provides an optimistic outlook on the future of missions in Star Citizen, emphasizing the developers’ efforts to make gameplay more engaging and fun. The host concludes by encouraging viewers to subscribe to the channel for updates and mentions an ongoing giveaway as a token of appreciation for their support.