Star Citizen - Clipper: A jack of all trades

The Drake Clipper in Star Citizen is a versatile, jack-of-all-trades ship featuring a unique design, three functional decks, and balanced flight performance suitable for various mission types, including cargo hauling and support roles. While initially underpowered due to stock grade D components, its onboard fabricator and upgrade potential make it a promising starter exploration ship and reliable daily driver for players seeking flexibility over specialization.

In this video, the creator takes an in-depth look at the Drake Clipper, a new versatile ship in Star Citizen designed to be a jack of all trades. The Clipper introduces a new ship role called “Versatile” or “Generalist,” indicating that while it may not excel in any one area, it offers a broad range of useful features packed into a relatively compact frame. The ship’s unique exterior design, resembling a “flying toaster” or narrow Tokyo house, is praised for its unusual but functional hull shape.

Internally, the Clipper features three decks. The bottom deck houses an elevator and a ramp leading to a cargo hold with a capacity of 12 SCU, suitable for small ground vehicles like the pulse and golf cart, though larger vehicles like the ATLS do not fit without modifications. The middle deck contains the medical bay with a tier three medical bed and a fabricator workshop, whose functionality remains somewhat unclear but is anticipated to be useful. This deck also includes the main entrance, weapon racks, a suit locker, and part of the engineering area. The top deck hosts the cockpit with seating for three and a comfortable habitation area, along with the upper engineering section.

Regarding flight performance, the Clipper is considered well-balanced for its size, which is actually larger than the Cutlass. While it may not compete with smaller, more agile fighters in dogfights, it performs solidly against NPC bounties and is suitable for lower-risk missions. It can also support bunker missions and provide respawn capabilities. The cargo capacity is enough for small hauling and delivery tasks, making it a practical choice for various mission types.

A standout feature is the onboard fabricator, which could significantly enhance the Clipper’s role, especially in support functions like base building by enabling healing and small item production. However, its exact capabilities and mechanics are still unknown, as fabricators in general are not yet fully implemented in the game. The ship’s main drawback is its stock outfitting with all grade D components, which makes it underpowered initially but can be upgraded through in-game shops to improve performance.

Overall, the Clipper is praised as a great starter exploration ship and a reliable daily driver, especially for players seeking versatility rather than specialization. The creator expresses personal enthusiasm for the ship and curiosity about how the fabricator will function once crafting is fully integrated. Viewers are encouraged to share their opinions on the Clipper’s value and potential, and to support the channel through likes, comments, and subscriptions.