Star citizen - ballistic barrage -rsi meteor

Steve reviews the RSI Meteor as a well-designed medium fighter in Star Citizen that combines strong firepower with useful habitation features for extended missions, but he finds its size five cannons tricky and feels it doesn’t quite match top-tier fighters. He believes the ship is a missed opportunity, envisioning a stealth reconnaissance variant that would better utilize its design, though he acknowledges it will still appeal to players valuing its unique blend of combat and comfort.

In this video, Steve, also known as Pin, discusses the RSI Meteor, a medium fighter ship in Star Citizen that he has mixed feelings about. He explains that the Meteor is essentially a medium fighter equipped with habitation features like a kitchenette and bed, making it suitable for players who want to stay out in the game universe for extended periods, such as grinding bounty missions. However, Steve finds the ship’s size five bespoke cannons somewhat tricky to use and feels that while it performs well as a medium fighter, it does not quite compete with top-tier fighters like the Hornet.

Steve highlights the design influences of the Meteor, noting its similarities to the Polaris and the Mantis ships, with angular and aggressive RSI family lines. He appreciates the ship’s unique “mini Starship Enterprise” look and its powerful forward-facing weaponry, including four laser repeaters and a variety of missiles. Despite its firepower and nimble handling for a medium fighter, Steve admits he often perceives it more as a light fighter, which adds to his confusion about the ship’s classification.

The main critique Steve offers is that the Meteor feels like a missed opportunity. He envisions the ship as a stealth reconnaissance or scout vessel, featuring a blacked-out, carbon fiber-wrapped chassis with tinted windows and a large radar or scanner replacing the QED system. This stealth variant, he argues, would be perfect for forward observation, allowing players to monitor enemy movements undetected while benefiting from the ship’s habitation features for long-term missions. Unfortunately, the current Meteor does not fulfill this role, which leaves Steve somewhat disappointed.

Steve goes on to detail the ship’s components and weapons, noting the stock configuration with size five Leonid cannons, four FL 33 laser repeaters, and an assortment of missiles. He praises the military-grade shields and components, though he acknowledges the difficulty in upgrading some parts. The ship’s internal design carries RSI’s signature blue-lit, angular aesthetic and includes practical amenities like a toilet, kitchenet, and bed, which enhance its usability for extended play sessions. The internal storage and FPS-friendly features also add versatility, allowing players to land and explore or loot.

In conclusion, Steve appreciates the RSI Meteor as a solid medium fighter with added habitation benefits, but he remains underwhelmed by its overall concept. He feels the ship could have been much more interesting if designed as a stealthy reconnaissance platform rather than another fighter. While the Meteor is well-made and visually appealing, Steve ultimately feels it falls short of its potential, and he hopes for future variants that might fulfill the role he envisions. Despite his criticisms, he acknowledges that the Meteor will appeal to players who value its firepower and habitation features.