Star Citizen: Aurora MK2 Review & Module Guide

The video reviews the new Star Citizen Aurora Mark II, highlighting its larger size, modular design with cargo and combat modules, improved interior, and solid performance, making it a versatile ship for entry-level missions. It also discusses the phase-out of the Aurora Mark I, concerns about the growing trend of Mark II ship releases potentially rendering originals obsolete, and invites viewer feedback on these developments.

The video introduces the new Aurora Mark II ship in Star Citizen, which replaces the previous Mark I variant. The Mark II is described as bigger, faster, and modular, with two available modules: the TS cargo module adding 6 SCU for a total of 8 SCU, and the DM combat module providing an extra shield generator and eight missiles. The creator personally favors the cargo module for entry-level hauling and mining missions, though notes the lack of increased fuel capacity. The DM module is seen as less beneficial, but those who purchased the ship during the initial sale likely own both modules. Starter packs currently come without modules, but these will be purchasable in-game in a future update.

Externally, the Aurora Mark II features two 1 SCU cargo bays in its base form, folding wings similar to the Scorpius, and VTOL capabilities. The ship’s design closely resembles the Scorpius, with a single door that folds away neatly when closed and opens to reveal a large entry with stairs. Internally, the ship includes two shelves for small boxes, component access, an engineering terminal, spacious storage with a weapon rack, and a suit locker. The bed is notably larger than the cramped setup in the Mark I, though the ship lacks a toilet, which the creator humorously suggests might require a bucket.

The cockpit offers a great view, and the ship flies well overall, though it is underpowered in its stock configuration. The creator suggests upgrading the power plant to improve performance. The Aurora Mark II comes with four size two weapon hardpoints and eight size two missiles without the DM module; missile racks on the base ship are swappable, but those in the DM module are fixed. Overall, the ship is praised for its looks and performance, capable of handling basic cargo runs, deliveries, and entry-level bounty missions, making it a versatile and reliable choice for players.

Regarding the fate of the Aurora Mark I, the video explains that owners will retain their ships, but the Mark I will no longer be available for purchase in the store or in-game after the current sale ends. The special edition merges properties of all Mark I variants into one ship and is available during this sale, but is not mandatory to own. The sale also represents the last chance to acquire Mark I paint schemes as pledge items. The Mark I may still appear rarely in-game as a collector’s item, but its availability will be limited going forward.

The creator expresses some concern about the trend of releasing Mark II versions of ships, noting that the Aurora Mark II is the second Mark II ship after the Hornet. They worry this pattern might continue, potentially making original ships obsolete and serving as a way to resell the same ships without major reworks. The Constellation is speculated as the next candidate for a Mark II update. The video concludes by inviting viewers to share their opinions on the new Aurora and the Mark II trend, encouraging engagement through likes, comments, and subscriptions, and thanking patrons and supporters.