Star Citizen Attempt Capital Ship Boarding - They Blew It Up, Twice?!

In the latest update on Star Citizen, players are participating in the Red Festival event, earning rewards and engaging in various activities. The update also covers upcoming content, such as distribution centers and player interaction, as well as a recent test where players accidentally blew up a capital ship instead of boarding it.

In this week’s update on Star Citizen, there is a focus on the ongoing Red Festival event, where players can participate in various activities and earn special rewards. The festival includes ship liveries, a challenge coin, and the opportunity to find and turn in red envelopes for fun and profit. Additionally, visitors to Stanton during the festival will receive a commemorative Year of the Dog envelope for their hangars. The update also mentions a freefly event and a referral bonus for recruiting friends to the game.

The upcoming content for Alpha 3.23 is also discussed, with a spotlight on distribution centers and player interaction. These large structures will serve as miniaturized landing zones with their own themes, missions, and factions. They will eventually be part of underground networks. The update also mentions the release of Whitley’s guide on the Anvil Valkyrie, a ship developed by Anvil based on data compiled by a supercomputer.

The update highlights the final look at distribution centers in an upcoming episode of Inside Star Citizen. This will provide more details on these structures and their intended arrival in Alpha 3.23 in April. The episode will discuss the size, landing zones, mission content, and other features of distribution centers. Additionally, a Star Citizen Live Q&A show is scheduled to cover player interaction, animations, and the new Eva system.

The update mentions a recent test conducted by Cloud Imperium where players were tasked with boarding the Idris capital ship. However, the ship was blown up twice by players instead of being disabled or boarded as intended. While some may view this as a failure, others argue that the test provided valuable data on the thin line between disabling and destroying a ship, the level of organization required for boarding, and player engagement with the system.

Lastly, the update briefly discusses the difference between instances and personal hangars in Alpha 3.23. Cloud Imperium explains that instances will allow uninterrupted management of cargo, inventory, and vehicles, while personal hangars will be customizable to a degree. Players will have a home hangar that can be decorated with flair, but it will still spawn ships from an ASOP terminal. The update encourages discussion on player expectations and desires for instance and personal hangars.