Star Citizen: Analyzing the Cargo Design Brief Parts 1 and 2

"I dig into the implications of CIG’s plans for the cargo hauling career path, plus give-away a Hull C!

0:00 Introduction
0:22 Exploding Toilets
1:29 Instanced vs Persistent Hangars wtih a Real World Example
2:48 Magic Carousels vs Wonkavat"

Daniel Raymon, the voice behind Ray’s Guide, discusses the design brief for cargo in Star Citizen. He introduces the concept of “exploding toilets,” or flashy demonstrations that don’t accurately represent what will be in the game. He emphasizes that virtually everything shown in the design brief videos falls under this category and should not be inferred as actual gameplay. He also highlights the difference between instant and persistent hangars, using examples from airports to illustrate the concept. He suggests that the magic hangar, which allows players to store their ships, should be left as a lore concept rather than trying to explain it in-game.

Raymon dives into the issue of hangars, particularly manual loading. He acknowledges that some players enjoy the challenge of manual loading but suggests preserving the automated packing algorithm for those who find it difficult. He proposes a system where cargo purchased for a ship in storage is automatically loaded, while cargo purchased for a ship retrieved in a hangar is manually loaded. He also suggests features like merging containers and splitting the 32 SEU containers to facilitate manual loading.

Moving on, Raymon addresses the issue of what players have been buying with their ships, particularly hangars. He suggests that each hangar bought with an initial game package or add-on ship could be a permanent hangar at a station or city. This would incentivize players to build their own headquarters when the feature becomes available. He also touches on the subscriber item recovery system and proposes limitations to prevent duplication and preserve the value of subscriber items.

In conclusion, Raymon announces the winner of the Colossal Cargo Container carrying craft and mentions an ongoing giveaway. He ends the video by reminding players to fly safe and keep it real in the verse.