Star Citizen AMA | Changing Roadmaps & Development Cycles!

This video discusses the recent changes to the development cycle of Star Citizen, including staggered development for Squadron 42 and Star Citizen. The host emphasizes the need for clear communication from CIG and suggests improvements for hover mode and landing experience.

In this video, the host discusses the recent changes to the development cycle of Star Citizen, specifically the implementation of staggered development for Squadron 42 and Star Citizen. The host mentions that the roadmaps should now be more accurate, but notes that the development is still a work in progress and features may be added or adjusted as necessary. They also address the issue of full persistence, stating that it is targeted for implementation in 3.8 along with server-side object container streaming.

The host acknowledges the concerns about communication from CIG and states that while communication can be erratic at times, the studio does have a transparent approach to game development. They mention that sometimes decisions get pushed back until late in the process, which can lead to disappointment if plans change. However, the host believes that CIG should communicate more about their decision-making process in order to manage expectations.

Other topics discussed include the timeline for full persistence, the planned number of star systems at the initial release, the potential increase in player cap, and the possibility of ship customization. The host also addresses concerns about the recent delay of Squadron 42’s internal beta and the impact it may have on the release of PvP features.

In regards to hover mode, the host expresses their dislike for the current implementation, particularly the sensitivity and lack of weight when flying close to the ground. They suggest an auto-stabilization feature and slower movement when near the ground to improve the landing experience.

Overall, the host maintains a neutral stance on the recent changes to the development cycle and emphasizes the importance of clear communication from CIG. They suggest that players provide feedback and remain patient as the game continues to evolve.