Star Citizen Alpha 4.4 Woes: Shard Locks, Crashes & What's Coming In 4.5?!

In this Star Citizen podcast, Bod Gamer and Zinn discuss current issues in Alpha 4.4 such as shard locks and crashes, while looking forward to exciting features in the upcoming 4.5 patch like engineering, crafting, and AI improvements. They also highlight giveaways, share their opinions on related content, and encourage viewer engagement to support their channel.

In this Star Citizen podcast recorded on November 24th, Bod Gamer and Zinn discuss various topics related to the game, including recent updates, issues, and upcoming features. They start by mentioning their separate video covering the Intergalactic Aerospace Expo (IAE), highlighting new ships like the Kruger L22 Alpha Wolf and the NDC. They also announce a giveaway of a Drake Clipper with a game package, encouraging viewers to engage with their content for a chance to win.

The hosts share their thoughts on the Talking Shop podcast associated with Star Citizen, describing it as somewhat scripted and overcontrived with fake banter, contrasting it with their own more spontaneous style. They acknowledge that while it can be cringeworthy, it is still enjoyable in its own way. The discussion then shifts to the current state of Star Citizen Alpha 4.4, where they highlight significant issues such as shard locks, frequent client crashes, audio problems, and travel bugs, which have made the game unplayable for some players, though others have experienced fewer problems.

Looking ahead to the upcoming Alpha 4.5 patch, they outline key features including the first version of engineering, which will allow players to interact with ship components more deeply. While not all ships will be fully engineering-ready at launch, around 70 to 80 ships will have the necessary systems in place. Additional improvements include enhanced Vulcan character models, AI upgrades, physicalized helmets, new weapon attachments, and potentially a new event. They express excitement about these enhancements, especially the medical gear sneak peek and the possibility of more immersive medical gameplay.

Crafting is another major feature planned for testing in the 4.5 tech preview, with fabricators allowing players to create items, including ship and weapon skins that can be saved as blueprints. While the exact timing of crafting’s full release is uncertain, the hosts speculate that it might not be ready for 4.5’s live release but could come later. They also discuss the Drake Clipper’s integrated fabricator and how it might function in the game.

The podcast concludes with reminders about ongoing giveaways, including the Gray Market Shiv ship with lifetime insurance and a CitizenCon digital goodies pack. They encourage viewers to comment on their videos to enter the contests and thank Cloud Imperium for supporting the giveaways. Additionally, they promote affiliate links for products like Tobii Tracker and NordVPN, urging viewers to support the channel through memberships or Patreon to help sustain their daily Star Citizen content.