Star Citizen’s Alpha 4.4, currently in Evocati testing, introduces the new Nyx star system with the Levski settlement, alongside ship performance tweaks and gameplay fixes, though it remains buggy and limited in features. The patch also includes new mechanics like cross-system hauling and server mesh technology, with ongoing community events and anticipation for the upcoming Intergalactic Aerospace Expo.
The video provides an update on Star Citizen’s Alpha 4.4, which is currently in Evocati testing. While the patch cannot be fully showcased due to its buggy state, some footage from CitizenCon and other sources gives insight into what players can expect. The patch focuses on the introduction of the Nyx star system, featuring the settlement of Levski on the asteroid Delmar. Nyx is described as a remote, rugged frontier system emphasizing independence and egalitarian values, though it is not without challenges from those seeking to exploit its ideals. The current build is limited in features and stability, with many bugs expected, as is typical for an Evocati phase before wider PTU release.
Nyx system implementation includes new jump points connecting it to Stanton and Pyro, though the system’s three planets are not yet available, likely delayed until new technology arrives in 2026. The patch also introduces some functionality for cross-system hauling and exterior freight elevators, though these are expected to be buggy and not yet a focus for feedback. The build uses a server mesh setup involving multiple servers managing different star systems, aiming to support up to 600 players per shard. However, performance issues are notable, especially around Levski and Delmar, with frequent client crashes when accessing hangers and retrieving vehicles.
Ship and vehicle updates in Alpha 4.4 include refinements to point defense turrets (PDTs), which have had their alpha damage and mass reduced to balance gameplay. Missile and torpedo health have also been decreased to match these changes. Several ships, including the Anvil F8C Lightning, Hawk, Arrow, Saber, Raven, Firebird, Buccaneer, Herald, and Mantis, have received flight performance tweaks, particularly improving angular speed and maneuverability. Despite these improvements, the patch is riddled with numerous fixes for bugs carried over from previous versions, covering crashes, looting, interactions, and other gameplay elements.
The video also highlights ongoing community events and content, such as the final weekend of the spooky “Vara” celebration with contests and limited-time modes, as well as the Frontier Fighters finale featuring siege missions and faction-specific rewards. These events will conclude around the time Alpha 4.4 goes live. Additionally, the upcoming Intergalactic Aerospace Expo (IAE) is mentioned as a significant November event, promising new ships and sales, with the hope that Alpha 4.4 will be fully live beforehand. The creator encourages viewer engagement and feedback on the patch and upcoming content.
Finally, the video includes promotional segments for NordVPN and Iconcity.com, offering discounts and highlighting tools to enhance the Star Citizen experience, such as Stream Deck icon packs for easier gameplay control. The creator also invites viewers to support the channel through Patreon or YouTube memberships for exclusive content. Overall, while Alpha 4.4 brings exciting new content like the Nyx system and ship tweaks, it remains a work in progress with stability and performance improvements still underway before wider release.