Star Citizen Alpha 4.3 | Another Update Not Fully Meant For Us?

The video reviews Star Citizen Alpha 4.3, noting its focus on new Onyx facility locations integrated into the mission system but criticizes the update for lacking varied gameplay content and clear communication from developers. While appreciating the ongoing development and storytelling potential, the presenter urges for deeper gameplay integration and better presentation to make such updates more engaging and long-lasting.

The video discusses the release of Star Citizen Alpha 4.3, highlighting that the update is largely focused on introducing new locations, specifically the Onyx facilities, rather than a wide array of gameplay additions. The presenter notes that while the update includes some new features like snow, light fighter flight tuning, and new ships and weapons, it feels lighter compared to previous quarterly updates. They express some frustration with the marketing approach, which heavily emphasizes the new locations but does not prominently feature or link to detailed patch notes, making it harder for players to see the full scope of changes.

A key point of discussion is the thematic direction of Star Citizen’s updates this year, which center around new locations rather than gameplay themes such as industrial or combat-focused patches. The presenter argues that this approach risks making these updates feel like temporary events that players might quickly lose interest in, rather than long-lasting content. They emphasize that while the locations are the highlight, there is more to the updates, including mission distribution improvements, bug fixes, and quality-of-life changes, but these are often overshadowed by the focus on new areas.

The Onyx facilities themselves are described as abandoned research sites scattered throughout the Stanton system, intended to be explored for data recovery, puzzles, and uncovering lore related to the game’s story. The video highlights that these locations are integrated into the broader mission system, with multiple factions offering contracts that send players to these sites for various tasks, including hauling, bounty hunting, and mercenary missions. This integration suggests that the facilities are meant to be more than just a narrative backdrop, serving as functional parts of the game world.

Despite these positives, the presenter acknowledges criticisms from the community, particularly that the Onyx facilities are numerous but largely identical, and that their current use feels limited mostly to the 4.3 storyline. They advocate for deeper utilization of such underground locations, suggesting that future updates should connect these sites to other gameplay elements like mining, salvage, and cargo, and better integrate them with distribution centers to enrich the game’s ecosystem. The hope is that these locations will become a lasting and versatile part of Star Citizen’s universe rather than a one-off event.

In conclusion, the video appreciates the ongoing development and addition of new content like the Onyx facilities but calls for clearer communication from the developers and more substantial, varied gameplay integration in future updates. The presenter believes that Star Citizen’s approach to storytelling through mission givers and layered narratives has potential to create enduring content that players can engage with over time at their own pace. They remain optimistic about the game’s future while encouraging improvements in how updates are presented and expanded upon to enhance player experience and longevity.