In this video, Ryan (Mac) provides a detailed overview of the Star Citizen Alpha 4.7 patch released to wave 1 backers, highlighting major updates to Operation Rocker missions, inventory and crafting improvements, ship pricing adjustments, new ships and rental options, as well as important bug fixes and performance enhancements. He also promotes a special Pyax birthday discount, announces upcoming live streams to test the patch, and encourages viewers to support his channel.
In this video, Ryan, also known as Mac, provides an in-depth overview of the latest Star Citizen Alpha 4.7 patch, which has now been released to wave 1 backers. He begins by expressing gratitude to his patrons and channel members for their support and highlights a special promotion celebrating Pyax’s 11th birthday, offering $40 off with his code SMB, along with a free 12-month extended warranty and free return shipping assurance throughout March. Ryan also announces that he will be streaming Star Citizen 4.7 to test the new features and share findings live.
The patch introduces significant gameplay updates, particularly to the Operation Rocker missions. The number of rock breaker mission stations in Nyx has been reduced from the original 120, and the cost to access exclusive locations has more than doubled, increasing from 400,000 to 850,000 credits. These stations now include ice variants of juvenile and adult Valakar creatures, although no new creatures have been added. Additional improvements include increased respawn times for combat AI, performance enhancements with new station meshes, LOD adjustments, and ambient audio tweaks, along with temporary testing additions in the processing room.
Inventory and crafting systems have also received notable improvements. A new apply and clear button has been added to the inventory search function, alongside fixes for UI inconsistencies and fixed grid size support. Crafting missions now have dedicated blueprint pools with guaranteed blueprint rewards, encouraging player interaction and exclusivity in obtaining blueprints. Weapon and armor blueprints have been rebalanced by rarity, and the crafting UI has been refined with better button layouts and paging support. These changes are expected to enhance the crafting experience and add depth to mission rewards beyond just credits.
The patch also brings changes to ship pricing and availability. The Aegis Redeemer’s price has been significantly reduced, while the Fabricator’s price has increased. New ships and equipment, such as the Stinger, Shiv, Anvil Hornet F7CM Mark 2 ball turret, and updated Maxox neutron cannons, are now available in in-game shops. Additionally, new rental options have been introduced for several ships, including the Rasai Apollo Medevac and Triage, Asperia Prowler utility, Drake Gollum, Myth Fortune, and Avenger Titan. A small but useful update adds limited gimbals to the Vanguard’s nose gun.
Finally, Ryan covers core updates and bug fixes in the patch. Music has been included for 4.7, and entity counts in Nyx have been optimized to reduce performance issues. Important bug fixes address issues such as the moth and reclaimer ships fracturing themselves, size one weapons not damaging ships, and the Apollo nodes now taking damage correctly. Other fixes include improvements to the constellation elevator and the Hermes co-pilot seat. Ryan concludes by encouraging viewers to join his streams for further testing, speculating on the patch’s wider rollout timeline, and reminding viewers to support his channel through purchases using his links and subscriptions.