STAR CITIZEN 4.7 | A BILLION Dollars Later This Game is still UNPLAYABLE

The video highlights that despite Star Citizen’s massive budget and development time, patch 4.7 has left the game fundamentally broken, with critical issues in inventory and armor systems causing equipment to not save, display, or persist between sessions. These persistent bugs render the game genuinely unplayable, frustrating players and undermining the overall gameplay experience.

The video discusses the severe issues plaguing Star Citizen following the release of patch 4.7, focusing primarily on the game’s inventory and armor systems. The presenter emphasizes that the game is genuinely unplayable at the moment, not just metaphorically. Despite the game’s massive budget and development time, fundamental mechanics like armor persistence fail to function correctly. When attempting to equip armor, the changes do not save, and the armor does not visually register on the character, rendering the feature essentially useless.

The inventory interface itself is criticized for being confusing and poorly designed. The presenter points out that the small icons and thumbnails all look very similar, making it difficult to distinguish between items. There is no helpful tooltip or label when hovering over items, which adds to the frustration and confusion when trying to manage equipment. This clunky and unintuitive system forces players to struggle unnecessarily just to perform basic actions like equipping armor.

Even when players manage to equip armor by dragging and dropping items, the system is flawed because the armor does not persist between sessions. Once the player logs out and logs back in, all equipped items vanish, and the character reverts to the initial state. Moreover, once armor is equipped in a session, it cannot be removed or swapped out, leading to a single-use situation that traps players in their current loadout without any flexibility.

The problems extend beyond just armor to other inventory items such as backpacks and weapons. These items also fail to persist after logging out, making it impossible to carry gear consistently. This fundamental failure severely impacts gameplay, as players cannot rely on their equipment or inventory, which is critical for any meaningful progression or engagement in the game.

Overall, the video paints a bleak picture of Star Citizen’s current state, highlighting that despite the game’s ambitious scope and substantial investment, basic gameplay systems remain broken and unusable. The persistent bugs related to inventory and armor management make the game unplayable, frustrating players and undermining the experience. The presenter hopes for fixes but clearly expresses disappointment in the game’s current condition.