In this 10-minute review, Even Lee examines the Aurora Mark1 SE in Star Citizen, highlighting its blend of features from previous Aurora variants, decent speed, and versatility, but also noting significant bugs, a cramped interior, and limited combat effectiveness that undermine its practicality. Ultimately, he rates the ship 68 out of 100, viewing it more as a collector’s item than a competitive starter ship compared to better-equipped alternatives.
In this 10-minute review of the Aurora Mark1 SE in Star Citizen, Even Lee provides an in-depth look at the ship, highlighting both its features and current issues. The Aurora Mark1 SE is a special edition ship that combines elements from previous Aurora variants, including the MR’s versatility, the CL’s cargo capacity, the LN’s firepower, and the LX’s luxury. Despite its appeal as a collector’s item, the ship currently suffers from several bugs, such as a major health pool issue where the ship’s body only has one HP, causing it to be critically damaged from minor hits. Additionally, the interior atmosphere is not sealed, meaning players cannot safely remove their helmets inside the ship.
Priced at $50 in war bonds or $60 in store credit, the Aurora Mark1 SE is somewhat expensive for what it offers, especially given its limitations compared to other starter ships. It boasts decent weaponry with four size one CF117 Bulldog guns and four size two Ignite 2 infrared missiles, though the reviewer suggests upgrading to more powerful weapons. The ship’s defensive stats are relatively solid with good shield capacity and armor, but the aforementioned HP bug significantly undermines its survivability. Its speed and maneuverability are praised, making it competitive among light fighters, though its small weapons limit its combat effectiveness.
The ship’s interior is described as cramped and claustrophobic, with a small bed that resembles a coffin and limited visibility through tiny windows. Storage is available beneath the bed, offering 900,000 micro SCU, and there are external compartments for storing weapons like rifles and gadgets, though accessing these requires exiting the ship. The ship also features multiple entry points and component access panels, including a life support system that is awkwardly placed and currently non-functional. Fuel capacity is limited, necessitating frequent stops for refueling during longer trips.
Even Lee also demonstrates the ship’s exterior design, pointing out features such as the fuel port, relay station, and component access on the top of the ship. Despite some neat design touches and the versatility to perform various roles like combat, cargo hauling, and bed logging, the Aurora Mark1 SE is ultimately seen as falling behind other starter ships in the game. Ships like the Titan, Intrepid, and Aurora Mark II offer better firepower, cargo capacity, and interior amenities, making the Mark1 SE less practical for everyday use.
In conclusion, the reviewer rates the Aurora Mark1 SE a 68 out of 100, emphasizing that it is more suited as a collector’s item commemorating the original Aurora series rather than a competitive starter ship. While it has some redeeming qualities, such as a bed, cargo space, and decent speed, its bugs, cramped interior, and relatively low performance compared to other options hold it back. Even Lee encourages viewers to share their thoughts on the ship and thanks them for watching, ending with a recommendation for Longship Industries for custom PC builds.