Star Citizen 4.6 just had a HUGE update... NEW SHIP, MISSIONS and MORE!

In his livestream, Ollie 43 provides an in-depth look at Star Citizen’s new Argo Moth salvage ship introduced in the 4.6 update, highlighting its features, salvage capabilities, and potential for solo play despite some bugs and graphical issues. He expresses enthusiasm for the ship’s design and future gameplay possibilities, while engaging viewers with humor and insights into the update’s new missions and game mechanics.

In this extensive livestream, Ollie 43 dives into the new Star Citizen 4.6 update, focusing primarily on the newly added Argo Moth salvage ship. He starts by discussing the ship’s features, including its cargo capacity of around 200 SCU, its salvage capabilities, and the addition of a small garage for vehicles like the Pulse. While Ollie appreciates the ship’s design and functionality, he humorously critiques the name “Moth,” suggesting alternatives like “Argo Moose” or “Argo Sloth” due to the ship’s grabby claw-like salvage arms. Despite some texture and graphical issues during gameplay, he expresses excitement about the ship’s potential and its role in daily activities within the game.

Ollie explores the Argo Moth in detail, showing its interior, turret controls, and salvage mechanisms. He highlights the ship’s dual lifts, improved cargo space, and crafting stations which hint at future gameplay enhancements like crafting. The salvage process is demonstrated, including the ship’s unique grabby hands animation and the way salvage materials are collected and converted into cargo boxes. However, Ollie encounters a significant bug where the salvage scraping speed is much slower than intended, which hampers the solo salvaging experience. He remains optimistic that this issue will be fixed soon, emphasizing that the ship is still a solid addition to Star Citizen.

Throughout the stream, Ollie interacts with his chat, discussing various aspects of the update such as new industrial missions involving mining and salvage, the ship’s missile capabilities, and the game’s evolving economy. He also touches on his personal projects, including an app he’s developed, and promotes the Opera GX browser, which supports his channel. Despite technical hiccups like server errors and graphical glitches, Ollie maintains a positive and humorous tone, engaging viewers with his candid reactions and playful banter about the ship’s quirks and the game’s current state.

Ollie tests the Argo Moth’s salvage functionality on various derelict ships and debris, showcasing how the ship can be used both solo and in multi-crew scenarios. He notes the ship’s versatility, being able to handle smaller salvage tasks and cargo hauling, though he acknowledges that larger salvage operations still require bigger ships like the Reclaimer. He also experiments with the ship’s unique features, such as carrying bombs and other salvageable items, and discusses the potential for future gameplay involving crafting and base building, which could make salvage materials more valuable.

In conclusion, Ollie praises the Argo Moth as a well-designed and useful addition to Star Citizen, especially as a variant of the popular Mole ship. He appreciates its blend of salvage and cargo capabilities, its aesthetic appeal, and the potential for solo play despite current bugs. While the ship’s name remains a humorous point of contention, Ollie’s overall impression is positive, looking forward to future updates that will refine the salvage mechanics and expand the game’s industrial gameplay. The stream ends with Ollie inviting viewers to follow and subscribe for more content, promising further exploration of Star Citizen and other games.