In this Star Citizen 4.6 review, Even Lee examines the Argo SRV, a specialized towing ship with limited gameplay due to bugs and lack of defensive capabilities, rating it 32 out of 100. While its industrial design and features show potential, current issues and the absence of a developed towing gameplay loop make it feel more like a test ship than a practical vessel, with hopes for future updates to enhance its role.
In this Star Citizen 4.6 ship review, Even Lee takes a detailed look at the Argo SRV, a specialized towing ship that currently faces significant gameplay limitations. The ship’s primary function is towing other vessels, but due to recent server boundary changes, towing often results in the towed ship becoming invisible or bugged, rendering the gameplay experience frustrating and unreliable. Despite these issues, Even Lee acknowledges the potential for the Argo SRV to have a meaningful role in the future, particularly if user-generated or mission-based towing gameplay is introduced.
The Argo SRV is priced at $165 on the pledge store or 3,770,550 AUEC in-game, which is reasonable for its niche role. However, the lack of weapons or defensive capabilities makes it vulnerable, especially since it has relatively weak shields and armor for an industrial ship. Attempts to tow larger ships like the 890 Jump have proven unsuccessful, and the ship’s fragility and inability to defend itself make it impractical in combat zones. Even with engineering upgrades, the current bugs with the tow beam and quantum jumps limit its usefulness.
The ship’s design is industrial and functional, featuring a cargo grid capable of holding up to 12 SCU of cargo, though it only accommodates items of limited height. Entry and access are straightforward, with a single main door and an elevator leading to the cockpit and component areas. The cockpit includes an engineering terminal, which is a welcome feature for managing ship systems. The interior living quarters are basic but comfortable, with a bright orange aesthetic, a decent bed, storage space, and a small bathroom with no privacy glass.
Even Lee highlights the ship’s sound design and some of its flight features, such as V-tail thrusters that aid in takeoff and landing control. Despite these positives, the Argo SRV’s gameplay is currently very limited, and it feels more like a gimmick or a test ship rather than a fully fleshed-out vessel. The reviewer rates it 32 out of 100, emphasizing that its main gameplay loop is not yet developed and that it lacks the versatility or appeal of other ships in the game.
In closing, Even Lee expresses hope for future updates that could expand the Argo SRV’s role and make towing a more viable and engaging activity in Star Citizen. He thanks viewers for their support, including Patreon members who suggested this review, and promotes his Twitch streams where he is giving away an RSI Hermes ship. The review ends with a shoutout to Longship Industries, a veteran-owned PC building service, recommending them for those interested in new gaming rigs.