Star Citizen 4.5 Graphics REVOLUTION – Vulkan + HDR Test!

The Star Citizen 4.5 update delivers a major graphics revolution with native Vulkan support, HDR, and DLSS4, dramatically enhancing visual fidelity, environmental details, and gameplay immersion on high-end hardware. Alongside improved ship customization, refined combat mechanics, and smoother performance, the update transforms the game into a stunning, futuristic experience while setting a promising foundation for future developments.

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The Star Citizen 4.5 update introduces a major graphics overhaul featuring native Vulkan support and DLSS4, significantly enhancing the game’s visual fidelity. Running on a high-end setup with an RTX 5090 and Ryzen 9950, the presenter showcases the new HDR capabilities, vibrant colors, and detailed textures that make the game look stunningly crisp and immersive. The update also offers new graphics settings, including the option to choose between Vulkan and DirectX 11, full-screen resolution, V-Sync, and brightness adjustments tailored for different displays, such as OLED TVs. With everything maxed out, including planet volumetric clouds set to photo mode, the visuals feel like a completely new experience, breathing fresh life into the game.

Exploring the revamped New Babbage city, the video highlights the impressive environmental details and lighting improvements, such as realistic snow, holograms without ghosting, and a futuristic metro system that feels like stepping into a 30th-century world. The presenter notes the enhanced NPC behavior and the overall smoothness of the game, emphasizing how the update transforms Star Citizen into a visually rich and immersive universe. Despite a minor issue with Nvidia smooth motion causing crashes, the overall performance and aesthetics are praised as a significant leap forward, making previous versions feel outdated.

The update also brings improvements to ship customization and inventory management, including a new search bar for quicker access to ships and components. The presenter experiments with equipping an Asgard ship entirely with industrial-grade parts, noting changes in cooler performance and ammo capacity, which affect gameplay dynamics. The lighting inside the hangar and on ships has been enhanced, contributing to a fresh and polished look. The video showcases atmospheric effects like jet trails and realistic lighting transitions, further emphasizing the game’s new level of graphical realism.

Combat and engineering mechanics receive attention as well, with the presenter testing distortion weapons and shield interactions during a skirmish. Shields now block distortion damage, requiring players to disable shields to use such weapons effectively. The damage system appears refined, with components maintaining peak performance despite combat, and the presenter hints at future videos focusing more on engineering details. The seamless integration of these gameplay elements with the upgraded visuals creates a cohesive and engaging experience that feels like a new game.

In conclusion, Star Citizen 4.5 marks a revolutionary update that dramatically enhances graphics, performance, and gameplay features. The combination of Vulkan rendering, HDR, DLSS4, and detailed environmental and ship improvements delivers an unprecedented level of immersion and realism. While some minor bugs remain, the overall impression is overwhelmingly positive, with the presenter expressing excitement for future developments and encouraging viewers to explore the stunning new world. This update sets a high bar for the game’s ongoing evolution and brings players closer to the long-anticipated full release.