Star Citizen 4.3: 10 Minutes More or Less Ship Review - RSI SCORPIUS ANTARES

The RSI Scorpius Antares is a durable and powerful two-seat combat support ship in Star Citizen, featuring strong pilot-controlled weaponry, effective co-pilot support devices, and solid defensive capabilities, making it well-suited for organized group play. However, it suffers from cockpit usability issues, limited co-pilot engagement, and a cumbersome boarding process, resulting in a balanced overall score of 77 out of 100.

In this Star Citizen ship review, Even Lee takes an in-depth look at the RSI Scorpius Antares, a two-seat variant of the base Scorpius designed primarily for combat support roles. Priced at $230 in the pledge store or 5.2 million AUC in-game, the ship features a unique setup with no top turret and a focus on pilot-operated weaponry. The pilot controls four size three CF337 Panther guns delivering a substantial burst damage per second of 2,183, alongside 16 size two Tempest 2 missiles, making it a formidable presence in battle. The co-pilot’s role is limited to operating one of two special devices: a Magstrand EMP generator capable of dealing 3,300 distortion damage within 1,100 meters, or a Tidelock Quantum Dampener that jams targets up to 5,000 meters, though only one can be used at a time.

The ship boasts a decent shield capacity with a size two shield generator providing a 4,740 bubble shield and a robust health pool of 43,660 HP, making it quite durable compared to competitors like the Hurricane. It also features respectable speed and maneuverability stats, including a top SCM speed of 230 and a boost speed of 594, with options to customize its flight characteristics via different blades to favor control or speed. Defensive countermeasures include 48 flares and 5 decoys, and it carries a surprising amount of quantum fuel at 1.8 SCU, enhancing its operational range.

Externally, the RSI Scorpius Antares is well-designed with a full gold standard components pass, allowing easy access to various parts and storage compartments, including a weapons rack for both pilot and co-pilot. The ship’s design is praised for its thorough component placement and accessibility, reducing the need for future upgrades. However, some drawbacks include a lengthy and cumbersome boarding animation for both pilot and co-pilot, as well as dimmed and buggy multi-function displays (MFDs) that hinder cockpit usability, especially in combat situations.

During PvP combat tests, the ship demonstrated strong offensive capabilities with sustained firepower from its guns and effective use of the co-pilot’s EMP generator to disable enemy ships once their shields were down. Despite this, the co-pilot’s limited role and inability to operate weapons or pilot the ship were noted as significant downsides, often leaving them idle during engagements. The EMP’s effectiveness is also situational, requiring the enemy’s shields to be fully depleted for maximum impact, which limits its utility in fast-paced combat.

Overall, the RSI Scorpius Antares earned a score of 77 out of 100 from Even Lee. It excels in combat durability, firepower, and support capabilities within fleet battles but falls short in cockpit ergonomics and co-pilot engagement. The ship is recommended more for organized group play rather than solo dogfights against smaller, more agile fighters. Despite its flaws, the Scorpius Antares is a solid choice for players seeking a durable and powerful support ship in Star Citizen’s persistent universe.