The video introduces a new weekly space games news show covering updates on sci-fi games like Star Citizen’s upcoming 4.3 update, Jump Ship’s PvE-focused co-op gameplay, and a Dune Awakening base-building contest with real-world prizes. The host encourages viewer feedback to shape future episodes and expresses excitement for expanding coverage in the space gaming community.
The video marks the launch of a new weekly space games news show, focusing mainly on sci-fi games that the host enjoys. The goal is to provide consistent weekly updates on relevant news in the space gaming community. The host acknowledges that the show is starting small and may take time to develop but encourages viewers to provide feedback and suggestions to help shape future episodes.
The first major topic covered is Star Citizen’s upcoming 4.3 update, expected around August or September. Key features include the Volt sniper rifle, which allows charged shots to be held indefinitely at the risk of alerting enemies, and dynamic snow weather effects that build on the recent addition of dynamic rain. Additionally, a new stealth combat suit is being introduced. The video also highlights the recent release of the RSI Meteor ship, a medium fighter class with a focus on high firepower but light defenses, though there is some confusion about its touted navigation speed advantage given upcoming game changes. The current 4.2.1 update features a new event that ties in-game lore and politics with player actions, allowing players to influence the narrative and earn rewards through combat, cargo, or mining activities.
Next, the video dives into Jump Ship, a four-player co-op space adventure game emphasizing teamwork in flying, fighting, and engineering ships. The developer’s recent Q&A revealed that ship piloting is currently less engaging than engineering tasks, but upcoming updates will add evasion mechanics and more dynamic combat elements. New elite enemies, varied environments, and melee weapons are also being introduced. Importantly, Jump Ship will remain a PvE-only experience with no PvP, supporting offline and solo play without DRM. The game’s soundtrack is composed by the team behind Satisfactory’s music, and more ships are planned for release. The small 16-person development team has done impressive work so far, with community feedback playing a vital role in the game’s evolution.
The video also highlights a base-building contest in Dune Awakening, running until July 28th, which offers players the chance to win both in-game rewards like weapons and armor and real-world prizes such as Lego kits. The contest encourages creativity in base design, although sand castles are explicitly excluded. The host encourages viewers to participate by submitting entries through social media and notes the appeal of tangible rewards bridging the gap between virtual and real-world gaming experiences.
Finally, the host reflects on the potential to cover a broader range of space-related games and news in future episodes, inviting viewers to suggest topics they’d like to see included. The video closes with a call to comment, like, and subscribe, thanking viewers for tuning into the first episode of Space Games Weekly and expressing enthusiasm for continuing the series.