In the latest update on Star Citizen 4.0, host Irad discusses improvements such as enhanced player backpacks for looting, allowing a 50% increase in inventory capacity, and smoother travel through improved jump points. He also addresses ongoing issues, including trading difficulties and game-breaking bugs, while expressing optimism for future testing and improvements.
In the latest update regarding Star Citizen 4.0, the host, Irad, shares his experiences from the Persistent Test Universe (PTU) and highlights several noteworthy changes. He discusses a recent play session where he explored the Polaris ship and its crew dynamics, as well as the functionality of jump points. One significant improvement he mentions is the direct spawning into hangars rather than using elevators, which he finds saves time and avoids the issues previously encountered with elevators. The jump points have also seen improvements, with reduced wait times, making the overall travel experience smoother.
A major highlight of the update is the enhancement of player backpacks. The inventory capacity of backpacks has been increased by 50%, allowing players to carry more items than before. This change is particularly beneficial as it enables players to store additional weapons and armor pieces, enhancing the looting aspect of the game. However, it’s noted that larger items, like rocket launchers, still cannot fit into backpacks, maintaining some limitations on what can be carried.
Despite these improvements, Irad points out some ongoing issues within the game, particularly related to trading between the Stanton and Pyro systems. He mentions experiencing difficulties accessing outposts, where buildings lacked functional doors, preventing him from purchasing items. Additionally, he encountered unexpected deaths in the Pyro system, which he attributes to the inherent dangers of that area.
The host also addresses some game-breaking issues in the latest patch, noting that players might experience missing local inventories and potential loss of player hangars upon arrival. He emphasizes that these problems are part of the testing phase, as the developers are still working to collect data and refine the game before its official release. Irad expresses optimism about the upcoming wave of testing and the potential for further improvements.
Finally, Irad concludes the video by reminding viewers of an ongoing giveaway featuring various in-game items, encouraging participation through subscriptions and interactions. He expresses gratitude to his supporters on Patreon and YouTube, acknowledging their contributions to his content creation. The video wraps up with a promise of more updates and insights into Star Citizen as the development progresses.