Star Citizen 4.0.2 – Can This Patch Saved the Game?

In the video, the host reviews Star Citizen’s patch 4.0.2, highlighting performance issues such as a significant drop in FPS while engaging in gameplay and missions, particularly noting problems with the Super Hornet turret upgrade. Despite these challenges, the host remains optimistic about the game’s functionality and encourages viewer engagement, hoping for improvements in future updates.

In the video, the host introduces the new patch 4.0.2 for Star Citizen, expressing enthusiasm despite feeling unwell. They encourage viewers to support the channel through subscriptions and shares. The host notes a significant change regarding the turret on the Super Hornet, stating that it can no longer be transferred to the F7A, prompting plans to melt the ship and retain only the F7A with the upgrade. The focus of the video is on testing gameplay and exploring whether the patch has improved the overall experience.

As the gameplay begins, the host highlights a noticeable drop in FPS, which is significantly lower than what they typically experience in live gameplay. They mention that their FPS is around 37 in the new patch, compared to the usual 60-80 FPS in live conditions. Despite this, they proceed to search for missions and engage in combat, showcasing the ship’s capabilities in a bounty mission while expressing a desire to enjoy the game rather than delve into technical details of the patch notes.

During the bounty mission, the host encounters various challenges, including a new bug that prevents jumping to certain locations. They find that they can still manually add targets, allowing them to continue with the mission. The host enjoys the aesthetics of their ship but remains critical of the performance issues, suggesting that the lower FPS might be due to server congestion. They also express dissatisfaction with the new Hornet upgrade, believing it to be less versatile than the previous setup.

After completing the mission, the host decides to switch servers to see if performance improves. However, they find that the FPS remains low, indicating a persistent issue across different servers. They engage in combat with both NPCs and other players, showcasing the gameplay mechanics while commenting on the need for better optimization. The host notes that despite the performance issues, the game is still playable, and they appreciate the overall functionality of the patch.

In conclusion, the host reflects on their experiences with patch 4.0.2, acknowledging that while the game works fine and missions can be completed, the optimization and FPS issues are significant drawbacks. They express hope that these problems will be resolved once the patch goes live and encourage viewers to share their thoughts in the comments. The video ends with a reminder for viewers to subscribe and support the channel, as the host continues to navigate the challenges of Star Citizen.