Star Citizen 3.22 Derelict Settlements First Look

This video provides a first look at Star Citizen version 3.22 and focuses on the introduction of derelict settlements on Hurston and Microtech. The host discusses the locations, characteristics, and gameplay opportunities of these settlements, as well as mentioning updates to the FS9 weapon and server crashes experienced by players.

In the video, the host provides an update on Star Citizen version 3.22, which is currently in the Evocati Public Universe (EP) wave one. They focus on the introduction of derelict settlements in the game, explaining that these settlements can be found on both Hurston and Microtech. Some of the locations on Hurston include Zir Makers Point, Illo Pickers Field, Foley Weeping Cove, Cutters Rig, and Rapple. On Microtech, the settlements include Frostbite Razor’s, AG Bloodshot Ridge, Harper Point, Asor Clearing, Morlon Hills, and Don Boro. The host mentions that not all locations have markers and some can only be discovered through missions.

The derelict settlements are described as neutral and not aligned with any of the major factions in the game, like the UEE or Microtech. They are inhabited by independent civilians or members of other factions, such as the dusters. Some settlements even have hostile missions where players need to eliminate all the occupants. There are also trade terminals available for players to buy construction materials that can be obtained through salvaging.

The video then focuses on a specific settlement on Hurston, mentioning that the atmosphere there is now toxic and players need to wear a helmet or protective gear to avoid getting sick. The derelict buildings in the settlement are described as rusty and abandoned, but still populated by NPCs. Additionally, trade terminals are available for players to engage in trading activities.

Lastly, the host attempts to visit a derelict outpost on Microtech but encounters multiple server crashes (30k errors). They mention that this is a common complaint among players. The host also briefly mentions that the FS9 weapon has been nerfed, reducing its magazine capacity from 150 bullets to 75. However, the weapon now fires more accurately and is considered a precision gun.

Overall, the video provides a first look at the derelict settlements in Star Citizen 3.22, discusses their locations, characteristics, and the gameplay opportunities they offer, as well as touches on other updates in the game.