STAR CITIZEN 3.15 0p PTU - Better But Some new Fixes Aren't Working

In this video, the eradicator discusses the latest Star Citizen PTU patch, version 3.15. While there are some improvements in the healing and AI systems, there are still persistent issues with the inventory system, quantum drive, and major bug fixes.

In this video, the eradicator discusses the latest Star Citizen PTU patch, version 3.15. They start by mentioning that the inventory system is broken in this patch, as pressing “i” does nothing and looting items in bunkers doesn’t work either. They note that the developers have further improved the inventory system, but it still needs a lot of work.

The video then moves on to discuss the healing and medical aspects of the patch. They mention that there have been improvements made to the down state and medical beds, increasing the time and distance threshold for placing actors into medical beds. They share their experience of getting injured in a bunker and managing to get back to their Cutlass Red just in time to use the medical bed and be healed. They are happy with this functionality and show footage of the process.

Next, the eradicator talks about the quantum drive improvements mentioned in the patch notes. They mention that despite the fixes, the quantum drive is still not working properly. They explain that even when they hit the appropriate key (B) multiple times, it does not engage and they have to use the map to manually set the destination. They express disappointment and state that more work needs to be done to fix the quantum drive issues.

Moving on, they discuss the AI behavior spawn closet polish. They confirm that improvements have been made to the AI, as the spawn closets now randomize which type of AI they spawn (friendly or hostile). They acknowledge that the AI is working decently, but point out some issues with friendly and hostile AI merging in certain areas. They also mention an annoying aspect where accidentally hitting a friendly AI still results in receiving a crime stat.

Finally, the eradicator mentions some major bug fixes listed in the patch notes. They point out that some of these fixes, such as elevator missions properly updating and backpacks persisting correctly, did not actually work. They mention other issues like a medical beacon not paying players when they revive others. They conclude by asking viewers to share any major improvements they have seen in the 3.15 patch.

Overall, the eradicator highlights some improvements in the Star Citizen PTU patch 3.15, such as the healing and medical system, and the AI behavior in spawn closets. However, they also point out that several new fixes, including the inventory system and the quantum drive, are not working properly and require further attention. They express both appreciation for some improvements and frustration with the persistent issues in the game.