Star Citizen 2024 Lead Gameplay Engineer Answers Freight Questions

Cloud Imperium Games’ Lead Gameplay Engineer, Chad McKinney, discussed upcoming improvements to Star Citizen’s freight-related gameplay in a recent video. These include reworking freight elevators, adding more hauling missions, implementing storage container functionality, and improving the stability of manually carried cargo boxes.

In a recent video, Chad McKinney, the Lead Gameplay Engineer at Cloud Imperium Games, addressed several questions on Spectrum related to Star Citizen. One player expressed concern about the inadequate metrics for medium and large hangars, which cannot accommodate certain ships like the C1 Spirit. Chad acknowledged the issue and revealed that they are currently working on reworking the art for freight elevators to better accommodate newer ships. While he didn’t provide specific details, it seems that changes to the elevators are on the horizon.

Another question was raised about the lack of gameplay options related to cargo hauling and the Hull series ships. Chad confirmed that they are planning to add more hauling missions to enhance the cargo career experience. However, he stated that their current focus is on larger changes, such as freight elevators and persistent hangars. He encouraged players to look out for more information on these changes in the future.

Regarding storage containers, a player suggested the ability to salvage items found on missions and store them in containers, as well as the option to name those containers. Chad agreed that this is part of their plan but mentioned that it won’t be implemented in the upcoming updates. It seems that this feature may not be available for at least another year.

There was also a question about the introduction of real containers with company logos as shown in concept art. Chad clarified that the concept art was misleading and not reflective of what will be released in the near future. While they are considering open cargo for the future, the current focus is on other features.

Lastly, Chad addressed the issue of manually carried cargo boxes. He revealed that with the upcoming changes to freight elevators, players will be able to snap 1/8 cargo boxes onto cargo grids, making them more stable and convenient. This improvement will allow for better transport of these boxes, resolving the annoyance of clipping or instability.

Overall, Chad McKinney provided insights into the development plans for Star Citizen, addressing concerns related to hangars, cargo hauling, storage containers, and manually carried cargo boxes. While he didn’t provide specific timelines, his responses indicated that changes and improvements are in the works for the game’s freight-related gameplay experiences.