Star Citiaen Essentials Stanton Server Mesh Tech Preview 3/22/24

“This weekend Star Citizen is on the Tech Preview Channel for Wave 2 testers demonstrating/testing Server Meshing with a static mesh inside just the Stanton system. Here are the essentials.”

The text is a quick look at the Tech preview of the Stanton Server Meshing in the Stanton system. The Tech preview only occurs in the Stanton system, and attempting to go to Pyro will result in bouncing off the jump point. To determine if you’ve changed servers, you need to use the console by pressing the Tilde key, then typing “r_displayinfo=3” and pressing the Enter key. The Authority identifier in the metrics section on the upper right-hand side is a random number that changes with each server, allowing you to track server changes.

During a couple of hours of testing, the server meshing seemed to be working fine, with occasional drops out of quantum, possibly due to crossing server borders. Servers in the mesh are depicted as bubbles around individual planets, aligning with prior descriptions. While the core technology appears to be functioning well, there are some minor issues such as chat glitches where messages about party members leaving were displayed inaccurately. Despite these glitches, the loading of an 890 jump ship and crossing borders with no actual party members leaving demonstrates the promising functionality of the server meshing.

Wave one testers have the opportunity to participate in the Tech preview over the weekend, providing a glimpse into the potential future of Star Citizen. The text encourages testers to have fun exploring the features and dynamics of the server meshing in the Stanton system. The author concludes by mentioning a secret word related to the star system where the test is taking place, emphasizing the importance of flying safely and expressing excitement about the future of Star Citizen. The text is signed off by J Raymond, the voice behind Ray Guide.