Squadron 42 July Progress Update - Wrapping Up The Polish

The July progress update for Squadron 42 reveals that the single-player campaign of Star Citizen is in the polishing phase, with teams focusing on enhancing audio, character movements, animations, and narrative elements to create a high-quality experience. Various departments are collaborating to improve character interactions, visual effects, AI behaviors, and overall gameplay mechanics, with the goal of delivering Chris Roberts’s ambitious project to players with perfection.

In the Squadron 42 progress update for July 2024, the single-player campaign of Star Citizen is in its polishing phase after being feature complete. The gameplay and story team have been focusing on adding extra audio and facial data to complete scenes, improving character movements, and delivering new scenes involving character interactions and unique engineering projects. Chapter 12 received substantial updates, including new mocap for navigation and overhauling introductions. The narrative team has been refining galopa entries, ensuring clear guidance for objectives, and collaborating with the audio team to add voice packs for allies and enemies.

The technical animation team has been working on character interactions, improving the character customizer with new heads, and enhancing animations for a more realistic player experience. They have been collaborating with other departments to ensure the highest quality in animation implementation. The VFX team has been finalizing scenes with explosions, weapon fire, and destruction simulations to support the narrative and gameplay. The AI team has been focusing on the usable system, allowing NPCs to interact with objects in the world, and making improvements to NPC behaviors such as using elevators and destructible cover functionality.

The animation team has been working on Zer G’s look and feel, play interaction animations, and improving clothing usage for players and NPCs. They have also been refining facial animations and capturing motion for smoother scenes. The progress in motion capture has led to improvements in combat reloads. The video also mentions the ongoing work on cover hit reactions, locomotion blending, and more. The team is dedicated to polishing the game to perfection, considering it Chris Roberts’s magnum opus after years of development.

The video encourages viewers to check out the monthly progress report for the MMO section of the game, Star Citizen, which shares features with Squadron 42. The release date for Squadron 42 is yet to be announced, with hopes of more information at Citizen Con. The video concludes with a reminder to use NordVPN for internet security, a ship giveaway for July, and a call for support through memberships or Patreon. Overall, the progress update highlights the meticulous work being done across different teams to ensure a high-quality and immersive experience for players in Squadron 42.