The video introduces “Spacecraft,” an upcoming online space exploration and building game by Shirro Games, focusing on seamless travel, spacecraft customization, and community-driven gameplay. While expressing some skepticism about the survival builder genre’s saturation, the author highlights the game’s emphasis on exploration and cooperative play, alongside a variety of activities like NPC missions and treasure hunting.
The video discusses “Spacecraft,” an upcoming online space exploration and building game developed by Shirro Games, known for titles like “Dune: Spice Wars” and “Evoland.” The game promises a seamless galaxy where players can travel between star systems and land on various planets. While the revealed trailer does not showcase gameplay, it offers insights into the game’s theme and mechanics, emphasizing crafting, resource acquisition, and community-driven gameplay. The author expresses skepticism about the oversaturation of survival builders in the market, although they believe space games still have unexplored avenues to pursue.
At the core of “Spacecraft” is the ability to build and upgrade spacecraft, with players able to construct and customize ships using modular components. This design philosophy allows players to create blueprints that can be traded or sold to others, who must then gather resources to build those ships. Exploration is a significant aspect of the game, featuring seamless travel from space to planets, including underwater exploration. The game will also include NPC missions and treasure hunting, providing a variety of activities for players.
The game’s online environment will be hosted on official servers, accommodating thousands of players, while still allowing for solo play. The developers emphasize cooperative gameplay over large-scale PvP conflict, focusing on economic competition rather than direct combat. This approach aims to create a more collaborative experience, which the author appreciates, especially in a landscape where many games prioritize PvP.
The game world will consist of numerous procedurally generated systems and planets, although the exact size has not been disclosed. The developers are working to avoid common pitfalls of procedural generation, aiming for variety in the game environment. The video highlights the importance of exploration and how the game’s setting can enhance the overall experience, suggesting that if the base-building elements are well-integrated with exploration, it could lead to an engaging gameplay experience.
Currently, the game is focused on PC, with no immediate plans for console support or controller compatibility. The developers have indicated that they will consider player demand for future expansions and features. The video concludes by expressing a cautious optimism about “Spacecraft,” noting the potential for exploration-driven gameplay and the hope for more information in the future. Viewers are encouraged to share their thoughts in the comments section.