Space Engineers 2 - THE BIG Space Game For 2025

“Space Engineers 2,” set to launch on January 27, 2025, is an ambitious sandbox game that expands on its predecessor, allowing players to explore the Amalthea star system and construct various space structures using a new game engine called Vrage 3. The game will introduce innovative features like a unified building grid, enhanced graphics, and destructibility, with additional gameplay elements and multiplayer support planned for future updates.

“Space Engineers 2” is an ambitious sandbox game set to launch on January 27, 2025, entering its Alpha phase. Developed by Keen Software, this sequel aims to build upon the foundation laid by the original “Space Engineers,” which has garnered a significant following. Players will explore the mysterious Amalthea star system, where they can construct everything from spaceships to massive space stations while uncovering the secrets of the universe. The game emphasizes creativity and freedom, allowing players to tailor their experiences, whether through engineering challenges or constructing advanced machinery.

One of the standout features of “Space Engineers 2” is the introduction of a new game engine called Vrage 3. This engine enhances the game’s graphics and physics capabilities, incorporating modern technologies such as ray tracing, global illumination, and tessellated terrain. The new engine also supports enhanced destructibility, allowing blocks to fracture realistically rather than simply disappearing. Keen Software aims to use this engine to not only improve upon the original game but to fundamentally expand the possibilities within the block-based sandbox genre.

The game’s initial release will focus on core creative building mechanics, with additional features being unlocked over time through a series of “vertical slices.” The first vertical slice will introduce a revamped building system called the unified 25 cm grid, which simplifies the building process by eliminating the distinction between small and large blocks. This update will also include features like undo/redo functions, advanced painting tools, and improved physics for high-speed flight, enhancing the overall building and exploration experience.

Subsequent vertical slices will introduce new gameplay elements, such as planets and survival mechanics, volumetric water, and multiplayer capabilities. The second vertical slice will feature two landable planets, while the third will introduce realistic water simulations for underwater bases and submarines. The multiplayer aspect will come later, focusing on improved net code and server stability, allowing for a more robust online experience. NPCs and a story campaign will be added even further down the line, ensuring that the game continues to evolve post-launch.

While “Space Engineers 2” will initially be available only on PC through early access, there are plans for console support in the future. The developers are transitioning mod support from Steam Workshop to mod.io, allowing for a more unified experience in managing player-created content. With its ambitious scope and innovative features, “Space Engineers 2” is poised to be one of the most significant space games of 2025, promising to deliver an engaging and expansive universe for players to explore and create within.