Some feedback for Star Citizen 3.24

In the video, the creator discusses the exciting new inventory system in the upcoming Star Citizen 3.24 update, which introduces a more immersive way to manage items through physical storage access rather than a menu. They share their experiences with the game’s performance during the Wave 1 PTU phase, express concerns about clutter in personal hangars, and maintain a positive outlook on the game’s future despite some technical difficulties.

In the video, the creator discusses the upcoming Star Citizen 3.24 update, focusing on the new inventory system and its implications for gameplay. They express excitement about the changes, particularly the physicalized inventory management that replaces the previous system where players accessed items through a menu. Now, players will interact with storage access vending machines to retrieve items, which adds a more realistic and immersive element to the game. The creator invites viewers to share their thoughts on these changes in the comments.

As the video progresses, the creator explores their personal hangar, noting that it should be persistent across servers. They humorously introduce a character named Roger and proceed to demonstrate how to access and manage inventory items. The creator appreciates the more methodical approach to inventory management, although they mention the initial inconvenience of having items locked away upon logging in. They highlight the potential for a more organized and realistic experience in the future, where players can directly pick up items from their hangar without navigating through menus.

The creator also shares their experience with the game’s performance during the Wave 1 PTU (Public Test Universe) phase. They note some issues with server access but generally report stability in gameplay, including loading times for elevators and hangars. The ability to hear other players in their hangar adds to the immersive experience, although the creator humorously wishes for a volume control option. They express confidence that the game will be in a good state by the time it goes live.

While exploring their hangar, the creator comments on the clutter present in personal spaces, suggesting that it detracts from the player’s ability to organize their items effectively. They express a desire for the clutter to be removed, allowing players to fill their hangars with their own cargo and items rather than having random objects scattered around. This feedback highlights a common concern among players regarding the design of personal spaces in the game.

Towards the end of the video, the creator attempts to showcase the Reclaimer ship but encounters technical difficulties, leading to a humorous conclusion. They express a lighthearted attitude about the challenges faced during the video and encourage viewers to subscribe for future content. Despite the hiccups, the creator remains optimistic about the updates and the overall direction of Star Citizen, emphasizing the fun and community aspect of the game.