Solo Reclaimer Salvage | Star Citizen 3.22 4K Gameplay

“This video showcases Star Citizen salvage gameplay using the Aegis Reclaimer, including 3 contracts, organising the boxes, and then selling up. The video is set against some gameplay footage from Star Citizen patch 3.22.”

The video showcases a solo gameplay session in Star Citizen featuring the Reclaimer Salvage ship. The Reclaimer is typically operated by a multi-crew but can be managed solo by switching between different seats. The player embarks on a Salvage mission to complete three contracts, starting at New Babbage. They spawn the Reclaimer, accept a contract, and quantum travel to the Salvage location. The slow stock Quantum Drive of the Reclaimer is highlighted, emphasizing the need for an upgrade for smoother gameplay.

Upon reaching the Salvage location, the player operates the Salvage turrets to strip the hull of the target ship for valuable materials like Recycled Material Composite (RMC) and construction materials. The gameplay involves switching between different seats to operate the Salvage mechanics efficiently. The player demonstrates the use of the tractor beam to manipulate the target ship for easier Salvage operations. The larger contracts, like salvaging a C2 Hercules, yield more valuable materials, making them ideal for maximizing profits.

After completing each Salvage mission, the player fills containers with the collected materials and organizes them in the ship’s storage. The internal storage of the Reclaimer allows for accumulating a significant amount of materials before needing to return to sell them. The player strategically stacks the materials for efficient storage management. Upon returning to Microtech, the player sells the construction materials and RMC for a substantial profit, showcasing the potential earnings from solo Salvage operations with the Reclaimer.

The video emphasizes the convenience of solo Salvage gameplay with the Reclaimer, despite the need for seat-switching during operations. The player navigates the challenges of landing the Reclaimer on planetside locations and highlights the slow Quantum Drive speed as a drawback. The profitability of solo Salvage missions with the Reclaimer is evident, with the player earning around 800k credits per hour. The video concludes with a summary of the earnings and encourages viewers to like, subscribe, and comment for more Reclaimer gameplay content.

Overall, the solo Reclaimer Salvage gameplay in Star Citizen demonstrates the intricacies of Salvage operations, the efficiency of the Reclaimer’s capabilities, and the potential for profitable ventures in the game. The player’s strategic approach to Salvage missions, storage management, and profit maximization showcases the versatility of solo gameplay with a multi-crew ship. The video provides insights into the gameplay mechanics, challenges, and rewards of operating the Reclaimer solo for Salvage missions, offering an engaging and informative experience for viewers interested in Star Citizen gameplay.