Small manufactures iae 2024 day 6 | star citizen

The video features a discussion between content creators Execute and Astro Pub about the state of smaller manufacturers in Star Citizen, focusing on the Intergalactic Aerospace Expo (IAE) 2024 and specific ships like the Pioneer, Argo Raft, and Atlas. They emphasize the importance of affordability in ship design, critique naming conventions, and reflect on the evolving gameplay mechanics and player expectations surrounding various ships.

The video features a discussion between two content creators, Execute and Astro Pub, about the current state of smaller manufacturers in the game Star Citizen, particularly focusing on the Intergalactic Aerospace Expo (IAE) 2024. They begin by addressing their personal experiences, with Astro Pub feeling tired due to a lack of sleep. The conversation quickly shifts to the Pioneer ship, highlighting its limited availability during the sale and the anticipation surrounding its release. They mention the different waves of sales and the time zones involved, emphasizing the global nature of the player base.

As they delve into specific ships, they discuss Argo’s lineup, particularly the Raft, which is noted for its cargo capacity and efficiency in transporting goods. Astro Pub explains how the Raft can fit more cargo than initially advertised, making it a valuable asset for players focused on cargo hauling. They also touch on the potential for future price increases and the ship’s design, which seems to cater to the needs of unloading and transporting cargo to space stations. The conversation reveals a deep understanding of the game’s mechanics and the importance of such ships in the evolving gameplay.

The discussion then shifts to the Atlas ship, which surprised them with its release during the Invictus event. They express their enthusiasm for the ship while critiquing the lackluster marketing surrounding it. The duo emphasizes the importance of affordability in ship design, arguing that lower-priced items tend to attract more players. They also touch on the challenges of naming conventions in the game, with some ships having confusing or redundant names that could be streamlined for clarity.

Astro Pub and Execute continue by discussing the Mole, a mining ship that has become more difficult to justify as other ships are introduced. They reflect on how the ship’s mechanics may change with future updates, particularly the introduction of atmosphere and engineering. The conversation highlights the ongoing balancing act in the game, where new ships may overshadow older ones, leading to player confusion about their roles and value. They also touch on the SRV, a ship designed for repairs, noting its current limitations and how its value may increase as repair costs rise in future updates.

In the final segment, they discuss various smaller ships, including the Mustang series and the Greycat vehicles. They critique the Mustang’s design and performance, comparing it to other ships in the game. The conversation wraps up with a reflection on player expectations and potential buyer’s remorse regarding larger ships like the Pioneer. They invite viewers to share their thoughts on ship design, naming conventions, and the future of gameplay mechanics in Star Citizen, emphasizing the need for clearer communication from developers to the player community.