Ships that cig missed | star citizen

The video “Ships That CIG Missed | Star Citizen” discusses how Cloud Imperium Games could better utilize existing in-game lore companies for ship manufacturing, encouraging cross-departmental brainstorming to create more immersive and consistent ship designs. The hosts emphasize that leveraging established lore and collaborations between companies would enrich the game world, enhance storytelling, and maintain continuity ahead of Squadron 42’s canon establishment.

The video “Ships That CIG Missed | Star Citizen” features a discussion among hosts Execute, Astro Pub, and Old Manhurst (Algrid) about the ship manufacturing lore within Star Citizen and how the developers, Cloud Imperium Games (CIG), could better utilize existing in-game companies to inspire new ship designs. They note a trend where CIG often creates entirely new manufacturers for new ships rather than leveraging the rich lore and existing companies already established in the universe. The hosts suggest that brainstorming sessions involving various departments within CIG, such as writing, QA, and ship teams, could spark innovative ideas by drawing on the deep lore rather than reinventing the wheel.

They explore the idea that many companies in the Star Citizen universe, which currently exist mostly as lore or minor in-game elements, could be expanded into ship manufacturers or collaborators. For example, companies like R6 Pro, primarily a footwear brand, might collaborate on specialized gear or suits, while Polaris Iron Works, known for armor components, could be involved in ship armor production. The discussion emphasizes that such collaborations would add depth and realism to the universe, reflecting how real-world companies often work together across sectors.

The hosts also touch on the importance of integrating lore-based companies into gameplay and ship design to avoid unnecessary fluff and to enhance immersion. They highlight examples such as Hurston and Aegis collaborating on defense platforms, or food and beverage companies like Secur Sun potentially contributing to fabricator ships or vehicles. They argue that these kinds of cross-company collaborations would not only enrich the game world but also provide practical gameplay benefits and storytelling opportunities.

Another key point raised is the significance of maintaining consistency with the lore, especially with the upcoming release of Squadron 42, which will establish canon within the Star Citizen universe. Once canon is set, it becomes more challenging to introduce new companies or contradict established lore. Therefore, the hosts advocate for making better use of the existing lore companies to build on the universe’s foundation, ensuring continuity and avoiding unnecessary proliferation of new manufacturers.

In conclusion, the video encourages CIG to consider more collaborative and lore-driven approaches to ship creation by involving diverse teams within the company in brainstorming sessions. The hosts believe that drawing on the extensive lore and existing manufacturers could lead to innovative ship designs and richer gameplay experiences. They also invite the community to think creatively about potential collaborations and expansions within the Star Citizen universe, hoping that CIG will embrace these ideas to enhance immersion and storytelling in the game.