Ship modules Explained for Starfield!

This video explains the different ship modules available in the game Starfield, providing information on their benefits and functionality. It covers modules such as the all-in-one berth, armory, computer core, control station, infirmary, science labs, workshop, and living quarters, emphasizing the workshop and infirmary as the most notable modules to consider.

In this video, the narrator explains the different ship modules available in the game Starfield. They provide information on what each module does, its benefits, and how it can help players make decisions on how to build their ships. The video starts with the description of the all-in-one berth module, which includes a navigation console, a bed, a galley, and passenger slots. The navigation console allows players to see jump points and information about different planets. The Armory module is discussed next, which allows players to store weapons, armor, ammunition, and other gear. It is useful for those who frequently engage in combat.

Next, the video explains the computer core module, which primarily provides additional crew stations and storage space. However, it does not offer significant benefits beyond that, so the narrator does not highly recommend it. The control station module is also described, which is similar to the computer core in terms of offering crew stations, storage, and a galley. The infirmary module is highlighted as slightly different from the others, as it includes a pharmaceutical lab and a research lab. These labs allow players to research medicines, armor, and other items to enhance their gameplay.

The video then moves on to the science labs module, which encompasses the pharmaceutical lab, research lab, and a galley. The research lab is emphasized, as it allows players to develop various items, such as food, decorations, armors, weapons, and components for ground bases. The narrator suggests having this module as it provides useful options for research and development. The workshop module is discussed next, which includes workbenches for modding armors, jetpacks, and weapons. It also contains an industrial workbench for crafting components and upgrading weapons.

Lastly, living quarters and the captain’s quarters are mentioned. Living quarters provide beds and space for NPCs, while the captain’s quarters include a bed, living area, and personal storage space. Other modules briefly mentioned include the Brig, engineering module, mess hall, and battle station. The video concludes by suggesting that the most notable modules to consider are the workshop and infirmary, as they offer crucial features. The narrator also invites viewers to share their thoughts on the different ship modules in the comments section.